Video juego desarrollado en OGRE, multiplataforma (a nivel de codigo fuente). Proyecto desarrollado como tesis para la facultad de ingenieria, UNAM, Mexico
Project homepage:
http://sourceforge.net/projects/tesis-h4l9k-jp
Programming language(s): C++
License: other
Some source files from: Project OGRE Lia Game (POGLI Game)/tesis-h4l9k-jp
DOPE/
Dope_demo/
DOPE.vcproj
DopeCamara.cpp
DopeDemo.cpp
DopeEntidad.cpp
DopeEscena.cpp
DopeJP.cpp
DopeJoint.cpp
DopeJointSubtypes.cpp
DopePlano.cpp
Dope_demo.cbp
Makefile
bin/
release/
Plugins.cfg.windows
cg.dll
media.cfg
plugins.cfg.linux
quake3settings.cfg
release-ming-dlls.zip
release-vc-dlls.zip
resources.cfg
include/
Dope.h
DopeAplicacion.h
DopeCamara.h
DopeEntidad.h
DopeEntrada.h
DopeEscena.h
DopeJP.h
DopeJoint.h
DopeJointSubtypes.h
DopePlano.h
DopePrerequisites.h
media/
materials/
scripts/
Scene.material
pip.material
textures/
MapaUV.jpg
pip.png
playa-texture-bump.png
playa-texture.png
playa.png
models/
Cube-Armature.skeleton
Cube.mesh
Test.bsp
pip.mesh
pip.skeleton
sphere.mesh
packs/
OgreCore.zip
playa.cfg
obj/
release/
Dope.workspace
Leame.txt
LiaFael.sln
Pre-lia/
Demo_lia/
Demo_lia.cbp
Demo_lia.layout
Demo_lia.vcproj
Makefile
main.cpp
bin/
release/
Plugins.cfg.windows
cg.dll
media.cfg
ogre.cfg
plugins.cfg.linux
quake3settings.cfg
release-ming-dlls.zip
release-vc-dlls.zip
resources.cfg
include/
ExampleApplication.h
ExampleFrameListener.h
media/
materials/
scripts/
Scene.material
pip.material
textures/
MapaUV.jpg
Thumbs.db
pip.png
playa-texture-bump.png
playa-texture.png
playa.png
models/
Cube-Armature.skeleton
Cube.mesh
pip.mesh
pip.skeleton
packs/
playa.cfg
obj/
release/
Leame.txt
Pre-lia.sln
Pre-lia.workspace
ProyectosOgre/
Camara3raPersona/
IntentoEngine/
TerrenoConCamara/
bin/
include/
media/
obj/
ProyectosOgre.sln
ProyectosOgre.suo
PruebaOgreWizard/
PruebaOgreWizard/
download/
OgreMeshViewer.dmg
See more files for this project here