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readme.txt from The Nebula Device at Krugle


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This directory contains the Nebula graphics object files as exported by the Maya plugin
or batch exporter from /work/gfxlib.

-Floh.



See more files for this project here

The Nebula Device

Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.

Project homepage: http://sourceforge.net/projects/nebuladevice
Programming language(s): C,C++,Python
License: other

  examples/
    X_Dawn.n2
    X_GrayClouds.n2
    X_Night.n2
    X_Storm.n2
    X_Stratus.n2
    X_WhiteClouds.n2
    X_WhiteClouds_pure.n2
    blendshape.n2
    bouncingball.n2
    donutgopoof.n2
    eagle.n2
    envmapping.n2
    facialanim.n2
    fire.n2
    kila.n2
    lightmapping.n2
    multilayer.n2
    opelblitz.n2
    parallaxbump.n2
    particles.n2
    physics1.n2
    psys2_testarea.n2
    smoke.n2
    tiger.n2
    torus.n2
    tree.n2
  gui/
    progressbar.n2
  readme.txt
  stdlight.n2