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inkdraw.tcl from aMSN at Krugle


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#ToDo:
# loading images saved on HD
# save drawing on HD
# smileys as stamps / importing pencils
# improve: show sent image in chatwin


#Create our namespace
namespace eval ::draw {

	variable ink_text_pack [list]

	proc Init { dir } {
		
		#Register the plugin to the plugins-system
		::plugins::RegisterPlugin "Inkdraw"
		
		#Register events
		::plugins::RegisterEvent "Inkdraw" chatwindowbutton AddInkSwitchButton

		#Load our pixmaps
		::skin::setPixmap grid grid.gif pixmaps [file join $dir pixmaps]

		::skin::setPixmap butdraw butdraw.gif pixmaps [file join $dir pixmaps]
		::skin::setPixmap butdraw_hover butdraw_hover.gif pixmaps [file join $dir pixmaps]
		::skin::setPixmap buttext buttext.gif pixmaps [file join $dir pixmaps]		
		::skin::setPixmap buttext_hover buttext_hover.gif pixmaps [file join $dir pixmaps]
		::skin::setPixmap butgridon butgridon.gif pixmaps [file join $dir pixmaps]		
		::skin::setPixmap butgridon_hover butgridon_hover.gif pixmaps [file join $dir pixmaps]
		::skin::setPixmap butgridoff butgridoff.gif pixmaps [file join $dir pixmaps]		
		::skin::setPixmap butgridoff_hover butgridoff_hover.gif pixmaps [file join $dir pixmaps]
		::skin::setPixmap butwipe butwipe.gif pixmaps [file join $dir pixmaps]		
		::skin::setPixmap butwipe_hover butwipe_hover.gif pixmaps [file join $dir pixmaps]			
		#load pencils
		::draw::LoadPencils [file join $dir pencils]
		
		package require drawboard

	}


	#This should load all pencils (image files) in a specified dir 
	proc LoadPencils {dir} {
		global pencilslist
		
		set pencilslist [list ]
		foreach file [glob -nocomplain -directory $dir *.{png,gif,jpg,jpeg} ] {
			if { [file readable $file] } {
				set filename [lindex [file split $file] end]
				::skin::setPixmap [file rootname $filename] $filename pixmaps $dir
				lappend pencilslist [file rootname $filename]
			}
		}
	}


	#for testing or maybe later "undocking" feature
	proc OpenWin {w width height} {

		if {[winfo exists $w]} {destroy $w}

		toplevel $w -background white -borderwidth 0
		wm geometry $w ${width}x${height}
		
		set drawwidget $w.draw
		
		drawboard $drawwidget -grid 0
		pack $drawwidget -side left -padx 0 -pady 0 -expand true -fill both
		
	}



	proc AddInkSwitchButton { event evpar } {
		upvar 2 $evpar newvar

		set buttonbar $newvar(bottom)		

		set inkswitch $buttonbar.inkswitchbut
		label $inkswitch -image [::skin::loadPixmap butdraw] -relief flat -padx 0 \
			-background [::skin::getKey buttonbarbg] -highlightthickness 0 -borderwidth 0 \
			-highlightbackground [::skin::getKey buttonbarbg] -activebackground [::skin::getKey buttonbarbg]
		pack $inkswitch -side left -padx 0 -pady 0

		set window $newvar(window_name)	
		
		bind $inkswitch  <<Button1>> "::draw::AddDrawboard $window $buttonbar"
		bind $inkswitch  <Enter> "$inkswitch configure -image [::skin::loadPixmap butdraw_hover]"
		bind $inkswitch  <Leave> "$inkswitch configure -image [::skin::loadPixmap butdraw]"	
	

	}



	proc AddDrawboard { window buttonbar} {
		variable ink_text_pack

		set smileybut $buttonbar.smileys
		set fontbut $buttonbar.fontsel
		set voice $buttonbar.voice
		
		#remove the text/smiley controls		
		$smileybut configure -state disabled
		$fontbut configure -state disabled
		# if { [winfo exists $voice] } { pack forget $voice }

		set w $window	
		set inputtext [::ChatWindow::GetInputText $w]
		set inputframe [winfo parent $inputtext]
		
		# Algorithm copied from chatwindow.tcl used for placing the voiceclip widget...
		set slaves [pack slaves $inputframe]
		set ink_text_pack [list]
		foreach slave $slaves {
			if {$slave != "$inputframe.sbframe" } {
				lappend ink_text_pack [list $slave [pack info $slave]]
				pack forget $slave
			}
		}
		

		set drawwidget $inputframe.draw

		if {[winfo exists $drawwidget]} {
			status_log "drawwidget already exists"
			pack $drawwidget -side left -padx 0 -pady 0 -expand true -fill both			
		} else {
			status_log "creating drawwidget"
			drawboard $drawwidget -pencil pencil1 -color black -drawmode free -grid 0;#-gridimg [::skin::loadPixmap grid]
			pack $drawwidget -side left -padx 0 -pady 0 -expand true -fill both
		}		


		#GRIDSWITCH
		set gridbut $buttonbar.gridswitchbutton
		CreateToolButton $gridbut butgridon [list ::draw::ToggleGrid $gridbut $drawwidget]



		#WIPE
		set wipebut $buttonbar.wipebutton
		CreateToolButton $wipebut butwipe [list $drawwidget ClearDrawboard]

		#INPUT TEXT
		bind $inputtext <Return> "::draw::PressedSendDraw $window"
		bind $inputtext <Key-KP_Enter> "::draw::PressedSendDraw $window; break"		


		#SWITCHBUTTON
		set inkswitch $buttonbar.inkswitchbut
		$inkswitch configure -image [::skin::loadPixmap buttext]
		bind $inkswitch  <<Button1>> "::draw::ResetTextInput $window $buttonbar"
		bind $inkswitch  <Enter> "$inkswitch configure -image [::skin::loadPixmap buttext_hover]"
		bind $inkswitch  <Leave> "$inkswitch configure -image [::skin::loadPixmap buttext]"	

		#SENDBUTTON (if sendbutton in inputfield is not present)
		set sendbuttonframe $w.f.bottom.left.in.inner.sbframe
		set sendbutton $sendbuttonframe.send
		bind $sendbutton <Return> "::draw::PressedSendDraw $window"

		if {![::skin::getKey chat_show_sendbuttonframe]} {
			#if no sendbutton, put a button in the buttonbar to send the drawing
			set senddraw $buttonbar.senddrawingbutton

			CreateToolButton $senddraw butsend [list ::draw::PressedSendDraw $window]


		} else {
			#bind the sendbutton
			#watch for buttons2labels...
			if { ![catch {$sendbutton cget -command} ] } {
				$sendbutton configure -command "::draw::PressedSendDraw $window"
			} else {
				bind $sendbutton <<Button1>> "::draw::PressedSendDraw $window"
			}
		}
	}


	proc ToggleGrid { gridbut widget } {
#		set widget $window.f.bottom.left.in.inner.draw
		set gridstate [$widget cget -grid]
		if {$gridstate} {
			set butimg "butgridon"
			
		} else {
			set butimg "butgridoff"
		}
		
		$gridbut configure -image [::skin::loadPixmap $butimg]

		#bind $gridbut  <<Button1>> "::draw::SwitchGrid $gridbut $drawwidget"
		status_log "reconfigure gridbut with $butimg"
		bind $gridbut  <Enter> "$gridbut configure -image [::skin::loadPixmap ${butimg}_hover]"
		bind $gridbut  <Leave> "$gridbut configure -image [::skin::loadPixmap $butimg]"		

		$widget ToggleGrid
	}
		
		
		


	proc ResetTextInput { window buttonbar } {
		variable ink_text_pack
		status_log "reset to text mode"

		set smileybut $buttonbar.smileys
		set fontbut $buttonbar.fontsel
		set voice $buttonbar.voice
		
		set inkswitch $buttonbar.inkswitchbut
		set senddraw $buttonbar.senddrawingbutton
		set gridbut $buttonbar.gridswitchbutton
		set wipebut $buttonbar.wipebutton

		#remove the ink controls
		foreach control [list senddrawingbutton gridswitchbutton wipebutton] {
			if {[winfo exists $buttonbar.$control]} {pack forget $buttonbar.$control}
		}
	
#...
		#reconfigure inkswitch
		$inkswitch configure -image [::skin::loadPixmap butdraw]
		bind $inkswitch  <<Button1>> "::draw::AddDrawboard $window $buttonbar"
		bind $inkswitch  <Enter> "$inkswitch configure -image [::skin::loadPixmap butdraw_hover]"
		bind $inkswitch  <Leave> "$inkswitch configure -image [::skin::loadPixmap butdraw]"	
	

		#repack the text/smiley controls		
		$fontbut configure -state normal
		$smileybut configure -state normal
		
		
		set inputframe $window.f.bottom.left.in.inner
		set drawboardwidget $inputframe.draw
		set textinput $inputframe.text

		pack forget $drawboardwidget
		
		foreach slave $ink_text_pack {
			eval pack [lindex $slave 0] [lindex $slave 1]
		}
		unset ink_text_pack
		
		bind $textinput <Return> "window_history add %W; ::amsn::MessageSend $window %W; break"
		bind $textinput <Key-KP_Enter> "window_history add %W; ::amsn::MessageSend $window %W; break"
		
		#rebind the sendbutton
		set inputframe $window.f.bottom.left.in
		set sendbuttonframe [$inputframe getinnerframe].sbframe
		set sendbutton $sendbuttonframe.send	
		if {[winfo exists $sendbutton]} {
status_log "reset sendbutton binding"
			bind $sendbutton <Return> "::amsn::MessageSend $window $textinput; break"
			if { ![catch {$sendbutton cget -command}] } {
				$sendbutton configure -command "::amsn::MessageSend $window $textinput"
			} else {
				bind $sendbutton <<Button1>> "::amsn::MessageSend $window $textinput"
			}
		}
		
	}
	


	#this hack is needed
	proc PressedSendDraw { window } {
		global HOME

		set widget $window.f.bottom.left.in.inner.draw
		#Put inktosend picture into a temp directory  to send it
		 if { [info exists ::env(TEMP) ] } {
			 $widget SaveDrawing $::env(TEMP) "inktosend-[pid].gif"
			 #send the saved file
			 ::amsn::InkSend $window [file join $::env(TEMP) "inktosend-[pid].gif"]
 		} else {
			$widget SaveDrawing "/tmp" "inktosend-[pid].gif"
			#send the saved file
			::amsn::InkSend $window [file join /tmp "inktosend-[pid].gif"]
		}
		
		$widget ClearDrawboard
	}


	proc CreateToolButton { widget imgname command } {
		if {![winfo exists $widget]} {
			label $widget -image [::skin::loadPixmap ${imgname}] -relief flat -padx 0 \
			-background [::skin::getKey buttonbarbg] -highlightthickness 0 -borderwidth 0 \
			-highlightbackground [::skin::getKey buttonbarbg] -activebackground [::skin::getKey buttonbarbg]

			bind $widget  <<Button1>> $command
			bind $widget  <Enter> "$widget configure -image [::skin::loadPixmap ${imgname}_hover]"
			bind $widget  <Leave> "$widget configure -image [::skin::loadPixmap ${imgname}]"
		}
		pack $widget -side left -padx 0 -pady 0
	}

}





See more files for this project here

aMSN

A very nice MSN compatible messenger application, aMSN Messenger is a multiplatform MSN messenger clone. Works pretty much like its Windows based counterpart. Perfect for keeping in touch with those friends who have not yet seen the light. Works on linux

Project homepage: http://sourceforge.net/projects/amsn
Programming language(s): C,C++,PHP,Tcl,XML
License: other

  pencils/
    pencil1.png
    pencil2.png
  pixmaps/
    butdraw.png
    butdraw_hover.png
    butgridoff.png
    butgridoff_hover.png
    butgridon.png
    butgridon_hover.png
    buttext.png
    buttext_hover.png
    butwipe.png
    butwipe_hover.png
    grid.png
  inkdraw.tcl
  plugininfo.xml