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The Nebula Device

Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.

Project homepage: http://sourceforge.net/projects/nebuladevice
Programming language(s): C,C++,Python
License: other



Some source files from: The Nebula Device/nebula2/data/shaders
  2.0/
    asim.fx
    cegui.fx
    gui.fx
    hdr.fx
    occlusionquery.fx
    ocean.fx
    passes.fx
    phases.fx
    shaders.fx
    shadow.fx
    shadow_copy.fx
    shape.fx
    shared.fx
    sky.fx
    stencil_plane.fx
    treeshader.fx
    underwaterground.fx
  fixed/
    asim.fx
    cegui.fx
    gui.fx
    passes.fx
    phases.fx
    shaders.fx
    shadow.fx
    shape.fx
    shared.fx
    stencil_plane.fx
    underwaterground.fx
    water.fx
  lib/
    lib.fx
    randtable.fx
    sphericallighting.fx
  dx7_renderpath.xml
  dx9_renderpath.xml
  dx9hdr_renderpath.xml
  filter.xml
  shaders.xml



See more files for this project here