Show bogl.cpp syntax highlighted
/*
This file is part of the Boson game
Copyright (C) 2005 Rivo Laks <rivolaks@hot.ee>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#define GL_GLEXT_LEGACY
#define GLX_GLXEXT_PROTOTYPES
#ifndef QT_CLEAN_NAMESPACE
#define QT_CLEAN_NAMESPACE
#endif
#include "bogl.h"
#include "boglx.h"
#include "bogl_private.h"
#include "bodebug.h"
#include <qstringlist.h>
#include <qlibrary.h>
BoGL* BoGL::mBoGL = 0;
#ifndef GLX_ARB_get_proc_address
// AB: if this is a linux system, it MUST support GLX_ARB_get_proc_address, as
// it is part of the linux OpenGL ARB.
#error cannot find GLX_ARB_get_proc_address. OpenGL installation broken?
#endif //GLX_ARB_get_proc_address
QStringList boglGetOpenGLExtensions()
{
QString extensions = (const char*)glGetString(GL_EXTENSIONS);
return QStringList::split(" ", extensions);
}
QStringList boglGetGLUExtensions()
{
return BoGL::bogl()->GLUExtensions();
}
unsigned int boglGetOpenGLVersion()
{
return BoGL::bogl()->OpenGLVersion();
}
QString boglGetOpenGLVersionString()
{
return BoGL::bogl()->OpenGLVersionString();
}
QString boglGetOpenGLVendorString()
{
return BoGL::bogl()->OpenGLVendorString();
}
QString boglGetOpenGLRendererString()
{
return BoGL::bogl()->OpenGLRendererString();
}
QString boglGetGLUVersionString()
{
return BoGL::bogl()->GLUVersionString();
}
BoGL::BoGL()
{
d = new BoGLPrivate();
d->mIsInitialized = false;;
#if !BOGL_DO_DLOPEN
d->mIsResolved = true;
#else
d->mIsResolved = false;
#endif
}
BoGL::~BoGL()
{
delete d;
}
// TODO: delete on program exit (to make valgrind happy)
BoGL* BoGL::bogl()
{
if (!mBoGL) {
mBoGL = new BoGL();
}
return mBoGL;
}
bool BoGL::isResolved() const
{
return d->mIsResolved;
}
bool BoGL::initialize()
{
if (isInitialized()) {
return isInitialized();
}
if (!isResolved()) {
boError() << k_funcinfo << "GL methods have not yet been resolved." << endl;
return isInitialized();
}
if (glXGetCurrentContext() == 0) {
boError() << k_funcinfo << "cannot initialize BoGL without a current GLX context" << endl;
// AB: most (if not all) GL functions need a current context.
// this includes glGetString(), even for e.g. GL_VERSION !!
// -> glGetString(GL_VERSION) without a current context may work for
// some drivers, but does not work for all drivers.
// so don't allow this.
return isInitialized();
}
d->mIsInitialized = true;
// Find out OpenGL version
QString oglversionstring = QString((const char*)glGetString(GL_VERSION));
unsigned int oglversionmajor = 0, oglversionminor = 0, oglversionrelease = 0;
int oglversionlength = oglversionstring.find(' ');
if (oglversionlength == -1) {
oglversionlength = oglversionstring.length();
}
QString versionstr = oglversionstring.left(oglversionlength);
QStringList versioninfo = QStringList::split(QChar('.'), oglversionstring.left(oglversionlength));
if (versioninfo.count() < 2 || versioninfo.count() > 3) {
boError() << k_funcinfo << "versioninfo has "
<< versioninfo.count()
<< " entries (version string: '"
<< oglversionstring
<< "')"
<< endl;
} else {
oglversionmajor = versioninfo[0].toUInt();
oglversionminor = versioninfo[1].toUInt();
if (versioninfo.count() == 3) {
oglversionrelease = versioninfo[2].toUInt();
}
}
d->mOpenGLVersion = MAKE_VERSION_BOGL(oglversionmajor, oglversionminor, oglversionrelease);
d->mOpenGLVersionString = oglversionstring;
d->mOpenGLVendorString = QString::fromLatin1((const char*)glGetString(GL_VENDOR));
d->mOpenGLRendererString = QString::fromLatin1((const char*)glGetString(GL_RENDERER));
QString glExtensions = (const char*)glGetString(GL_EXTENSIONS);
d->mOpenGLExtensions = QStringList::split(" ", glExtensions);
d->mGLUVersionString = QString::fromLatin1((const char*)gluGetString(GLU_VERSION));
QString gluExtensions = (const char*)gluGetString(GLU_EXTENSIONS);
d->mGLUExtensions = QStringList::split(" ", gluExtensions);
boglResolveGLExtensionSymbols();
return isInitialized();
}
bool BoGL::isInitialized() const
{
return d->mIsInitialized;
}
const QString& BoGL::OpenGLFile() const
{
return d->mOpenGLLibraryFile;
}
const QString& BoGL::GLUFile() const
{
return d->mGLULibraryFile;
}
unsigned int BoGL::OpenGLVersion() const
{
const_cast<BoGL*>(this)->initialize();
return d->mOpenGLVersion;
}
QString BoGL::OpenGLVersionString() const
{
const_cast<BoGL*>(this)->initialize();
return d->mOpenGLVersionString;
}
QString BoGL::OpenGLVendorString() const
{
const_cast<BoGL*>(this)->initialize();
return d->mOpenGLVendorString;
}
QString BoGL::OpenGLRendererString() const
{
const_cast<BoGL*>(this)->initialize();
return d->mOpenGLRendererString;
}
QStringList BoGL::OpenGLExtensions() const
{
const_cast<BoGL*>(this)->initialize();
return d->mOpenGLExtensions;
}
QString BoGL::GLUVersionString() const
{
const_cast<BoGL*>(this)->initialize();
return d->mGLUVersionString;
}
QStringList BoGL::GLUExtensions() const
{
const_cast<BoGL*>(this)->initialize();
return d->mGLUExtensions;
}
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