Show ConsoleGameTest.java syntax highlighted
/*
* Copyright (C) 2001-2005 Pleasant nightmare studio
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package skunkworks;
import com.jme.renderer.ColorRGBA;
import com.jme.scene.shape.Sphere;
import com.jme.scene.state.MaterialState;
import org.pleasantnightmare.riotinecity.ConsoleGame;
/**
* @author deus
* @version 1.0
* @since Mar 23, 2007 9:02:02 PM
*/
public class ConsoleGameTest extends ConsoleGame {
public static void main(String[] args) {
new ConsoleGameTest().start();
}
protected void simpleInitGame() {
Sphere s = new Sphere("test-sphere", 20, 20, 3.0f);
MaterialState ms = display.getRenderer().createMaterialState();
ms.setAmbient(new ColorRGBA(0.0f, 0.2f, 0.0f, 1.0f));
ms.setDiffuse(new ColorRGBA(0.0f, 1.0f, 0.0f, 1.0f));
ms.setSpecular(new ColorRGBA(1.0f, 1.0f, 1.0f, 1.0f));
ms.setShininess(1.0f);
s.setRenderState(ms);
s.updateRenderState();
sceneRoot.attachChild(s);
}
}
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