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InputProcessor.java from Riot in Emerald city at Krugle


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/*
 * Copyright (C) 2001-2005 Pleasant nightmare studio
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 *
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */
package org.pleasantnightmare.riotinecity.console;

import com.jme.scene.Node;

/**
 * @author: deus
 * @since: Mar 26, 2007 2:30:08 PM
 * @version: 1.0
 */
public abstract class InputProcessor {
    protected ConsoleModel model;
    protected Node rootNode;
    protected ConsoleEngine engine;

    public void setModel(ConsoleModel model) {
        this.model = model;
    }

    public void setEngine(ConsoleEngine engine) {
        this.engine = engine;
    }

    public void setRootNode(Node rootNode) {
        this.rootNode = rootNode;
    }

    /**
     * Tries to process given input. Allowed to write onto
     * the given writer and can also ask given buffered
     * reader to wait for input.
     *
     * @param input command to process
     * @throws ProcessingError in case processor failed somehow.
     *                         Error message holds message to write out
     */
    public abstract void process(String input) throws ProcessingError;

    /**
     * Quick test to check if this <code>InputProcessor</code>
     * can process given input.
     * <p/>
     * Its preferable for this test to be quick, possibly matching
     * only the command name. This command must guarantee only that this
     * <code>InputProcessor</code> can possibly process given input.
     * Command execution failures due to wrong input or states are to
     * be signalled by throwing ProcessingError when process(String)
     * is called.
     *
     * @param input typed command, with parameters
     * @return true if command is processable, false if it isn't.
     *         Does <strong>not</strong> guarantee that the input *will* be
     *         processed succesfully when calling process.
     */
    public abstract boolean isProcessable(String input);

    /**
     * Gets name by which this processor is called.
     * @return processor name
     */
    public abstract String getCommand();
}




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Riot in Emerald city

Cyberpunk third-person 2100. noir RPG thriller using JMonkey. Its going to be mix between Bloodnet, Neuromancer, DeusEx in gameplay, with pieces of Uplink and many other mini-games for dealing with variety of tasks (lockpicking, hacking...)

Project homepage: http://sourceforge.net/projects/riot-in-ecity
Programming language(s): Java,XML
License: other

  ActionList.java
  Call.java
  ConsoleEngine.java
  ConsoleModel.java
  ConsoleSpatial.java
  ConsoleToggleAction.java
  Help.java
  InputProcessor.java
  ProcessingError.java
  Select.java
  Test.java