Show ConsoleToggleAction.java syntax highlighted
/*
* Copyright (C) 2001-2005 Pleasant nightmare studio
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package org.pleasantnightmare.riotinecity.console;
import com.jme.input.action.InputAction;
import com.jme.input.action.InputActionEvent;
import com.jme.scene.Node;
/**
* @author deus
* @version 1.0
* @since Mar 23, 2007 10:19:05 PM
*/
public class ConsoleToggleAction extends InputAction {
private boolean openConsole;
private ConsoleSpatial consoleSpatial;
private ConsoleEngine consoleEngine;
private Node root;
public ConsoleToggleAction(ConsoleSpatial consoleSpatial, ConsoleEngine engine, Node root) {
consoleEngine = engine;
this.root = root;
this.consoleSpatial = consoleSpatial;
openConsole = false;
}
public void performAction(InputActionEvent evt) {
toggleFlag();
if (openConsole)
show();
else
hide();
}
private void hide() {
root.detachChild(consoleSpatial);
consoleEngine.setEnabled(false);
}
private void show() {
root.attachChild(consoleSpatial);
consoleEngine.setEnabled(true);
}
private void toggleFlag() {
openConsole = !openConsole;
}
}
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