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MCTestForm.cs from Make Controller at Krugle


Show MCTestForm.cs syntax highlighted

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;

namespace MakingThings
{
  public partial class MCTestForm : Form
  {
    public MCTestForm( MCTest mcTest )
    {
      this.mcTest = mcTest;
      InitializeComponent();
    }

    private void UsbSend_Click(object sender, EventArgs e)
    {
      mcTest.usbSend(UsbCommand.Text);
    }

    private void UdpSend_Click(object sender, EventArgs e)
    {
      mcTest.udpSend(UdpCommand.Text);
    }

    private void UdpCommand_KeyUp(object sender, KeyEventArgs e)
    {
      if (e.KeyCode == Keys.Return)
        UdpSend_Click(sender, e);
      e.SuppressKeyPress = true;
    }

    private void UsbCommand_KeyUp(object sender, KeyEventArgs e)
    {
      if (e.KeyCode == Keys.Return)
        UsbSend_Click(sender, e);
      e.SuppressKeyPress = true;
    }

    public void SetUsbPortName( string value )
    {
      UsbPortName.Text = value;
    }

    public void WriteLine(String line)
    {
      // InvokeRequired required compares the thread ID of the
      // calling thread to the thread ID of the creating thread.
      // If these threads are different, it returns true.
      if (Output.InvokeRequired)
      {
        WriteLineCallback d = new WriteLineCallback(WriteLine);
        this.Invoke(d, new object[] { line });
      }
      else
      {
        Output.AppendText(line + "\n");
      }
    }

    MCTest mcTest;

    // This delegate enables asynchronous calls for setting
    // the text property on a TextBox control.
    delegate void WriteLineCallback(string text);

    private void UdpRemoteHostName_KeyUp(object sender, KeyEventArgs e)
    {
      if (e.KeyCode == Keys.Return)
        mcTest.SetUdpRemoteHostName(UdpRemoteHostName.Text);
      e.SuppressKeyPress = true;
    }

    private void UdpRemotePort_KeyUp(object sender, KeyEventArgs e)
    {
      if (e.KeyCode == Keys.Return)
      {
        int port = GetUdpRemotePort();
        if (port != -1)
          mcTest.SetUdpRemotePort(port);
        else
          Output.AppendText("Couldn't parse " + UdpRemotePort.Text + " as a port number\n");
      }
      e.SuppressKeyPress = true;
    }

    private void UdpLocalPort_KeyUp(object sender, KeyEventArgs e)
    {
      if (e.KeyCode == Keys.Return)
      {
        int port = GetUdpLocalPort();
        if ( port!= -1 )
          mcTest.SetUdpLocalPort(port);
        else
          Output.AppendText("Couldn't parse " + UdpLocalPort.Text + " as a port number\n");
      }
      e.SuppressKeyPress = true;
    }

    public string GetUdpRemoteHostName()
    {
      return UdpRemoteHostName.Text;
    }

    public int GetUdpRemotePort()
    {
      try
      {
        int port = int.Parse(UdpRemotePort.Text);
        return port;
      }
      catch
      {
        return -1;
      }
    }

    public int GetUdpLocalPort()
    {
      try
      {
        int port = int.Parse(UdpLocalPort.Text);
        return port;
      }
      catch
      {
        return -1;
      }
    }
  }
}



See more files for this project here

Make Controller

The Make Controller is an open microcontroller platform for Makers of all kinds, by MakingThings. This project maintains the official firmware for the board and source for the software tools used with the board.

Project homepage: http://sourceforge.net/projects/makingthings
Programming language(s): C,C#,C++
License: other

  Properties/
    AssemblyInfo.cs
    Resources.Designer.cs
    Resources.resx
    Settings.Designer.cs
    Settings.settings
  MCOsc.cs
  MCTest.cs
  MCTest.csproj
  MCTest.csproj.user
  MCTestForm.Designer.cs
  MCTestForm.cs
  MCTestForm.resx