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/*
This file is part of the Boson game
Copyright (C) 2005 Rivo Laks (rivolaks@hot.ee)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef LOADER_H
#define LOADER_H
#include <qstring.h>
class Model;
class LOD;
class Loader
{
public:
Loader(Model* m, LOD* l, const QString& file);
virtual ~Loader();
static Loader* createLoader(Model* m, LOD* l, const QString& filename);
virtual bool load() = 0;
protected:
const QString& filename() const { return mFilename; }
Model* model() const { return mModel; }
LOD* lod() const { return mLOD; }
private:
Model* mModel;
LOD* mLOD;
QString mFilename;
};
#endif //LOADER_H
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