Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.
Project homepage:
http://sourceforge.net/projects/angelion-tdc
Programming language(s): C,Python
License: other
Some source files from: Angelion - The Demon Conflict/arch/trunk/indoor/artificial/blood/spatter_medium
blood_spatter_medium.arc
fmask_blood_spatter_medium_a.101.png
fmask_blood_spatter_medium_a.111.png
fmask_blood_spatter_medium_a.121.png
fmask_blood_spatter_medium_a.131.png
fmask_blood_spatter_medium_a.141.png
fmask_blood_spatter_medium_a.151.png
fmask_blood_spatter_medium_a.161.png
fmask_blood_spatter_medium_a.171.png
fmask_blood_spatter_medium_a.181.png
wmask_blood_spatter_medium_a.u.131.png
wmask_blood_spatter_medium_a.u.141.png
wmask_blood_spatter_medium_a.u.151.png
See more files for this project here