Show ComsHeightMapMessage.cpp syntax highlighted
////////////////////////////////////////////////////////////////////////////////
// Scorched3D (c) 2000-2003
//
// This file is part of Scorched3D.
//
// Scorched3D is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Scorched3D is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Scorched3D; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
////////////////////////////////////////////////////////////////////////////////
#include <coms/ComsHeightMapMessage.h>
#include <common/Defines.h>
ComsHeightMapMessage::ComsHeightMapMessage() :
ComsMessage("ComsHeightMapMessage"),
levelData_(0), levelLen_(0)
{
}
ComsHeightMapMessage::~ComsHeightMapMessage()
{
delete [] levelData_;
levelData_ = 0;
}
void ComsHeightMapMessage::createMessage(
unsigned char *levelData,
unsigned int levelLen)
{
levelData_ = levelData;
levelLen_ = levelLen;
}
bool ComsHeightMapMessage::writeMessage(NetBuffer &buffer)
{
DIALOG_ASSERT(levelData_ && levelLen_);
buffer.addToBuffer(levelLen_);
if (levelLen_ && levelData_)
{
buffer.addDataToBuffer(levelData_, levelLen_);
}
return true;
}
bool ComsHeightMapMessage::readMessage(NetBufferReader &reader)
{
if (!reader.getFromBuffer(levelLen_)) return false;
if (levelLen_)
{
if (levelData_) delete [] levelData_;
levelData_ = new unsigned char[levelLen_];
if (!reader.getDataFromBuffer(levelData_, levelLen_)) return false;
}
return true;
}
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