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Log.h from MaNGOS at Krugle


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/* 
 * Copyright (C) 2005,2006,2007 MaNGOS <http://www.mangosproject.org/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef MANGOSSERVER_LOG_H
#define MANGOSSERVER_LOG_H

#include "Common.h"
#include "Policies/Singleton.h"

class Config;

// bitmask
enum LogFilters
{
    LOG_FILTER_TRANSPORT_MOVES    = 1,
    LOG_FILTER_CREATURE_MOVES     = 2,
    LOG_FILTER_VISIBILITY_CHANGES = 4
};

enum Color
{
    BLACK,
    RED,
    GREEN,
    BROWN,
    BLUE,
    MAGENTA,
    CYAN,
    GREY,
    YELLOW,
    LRED,
    LGREEN,
    LBLUE,
    LMAGENTA,
    LCYAN,
    WHITE
};

const int Color_count = int(WHITE)+1;

class Log : public MaNGOS::Singleton<Log, MaNGOS::ClassLevelLockable<Log, ZThread::FastMutex> >
{
    friend class MaNGOS::OperatorNew<Log>;
    Log() : raLogfile(NULL), logfile(NULL), gmLogfile(NULL), dberLogfile(NULL), m_colored(false) { Initialize(); }
    ~Log()
    {
        if( logfile != NULL )
            fclose(logfile);
        logfile = NULL;

        if( gmLogfile != NULL )
            fclose(gmLogfile);
        gmLogfile = NULL;

        if( dberLogfile != NULL )
            fclose(dberLogfile);
        dberLogfile = NULL;

        if (raLogfile != NULL)
            fclose(raLogfile);
        raLogfile = NULL;
    }
    public:
        void Initialize();
        void InitColors(std::string init_str);
        void outTitle( const char * str);
        void outCommand( const char * str, ...)      ATTR_PRINTF(2,3);
        void outString();                                   // any log level
                                                            // any log level
        void outString( const char * str, ... )      ATTR_PRINTF(2,3);
                                                            // any log level
        void outError( const char * err, ... )       ATTR_PRINTF(2,3);
                                                            // log level >= 1
        void outBasic( const char * str, ... )       ATTR_PRINTF(2,3);
                                                            // log level >= 2
        void outDetail( const char * str, ... )      ATTR_PRINTF(2,3);
                                                            // log level >= 3
        void outDebugInLine( const char * str, ... ) ATTR_PRINTF(2,3);
                                                            // log level >= 3
        void outDebug( const char * str, ... )       ATTR_PRINTF(2,3);
                                                            // any log level
        void outMenu( const char * str, ... )        ATTR_PRINTF(2,3);
                                                            // any log level
        void outErrorDb( const char * str, ... )     ATTR_PRINTF(2,3);
                                                            // any log level
        void outRALog( const char * str, ... )       ATTR_PRINTF(2,3);
        void SetLogLevel(char * Level);
        void SetLogFileLevel(char * Level);
        void SetColor(bool stdout_stream, Color color);
        void ResetColor(bool stdout_stream);
        void outTimestamp(FILE* file);
        std::string GetTimestampStr() const;
        uint32 getLogFilter() const { return m_logFilter; }
        bool IsOutDebug() const { return m_logLevel > 2 || m_logFileLevel > 2 && logfile; }
    private:
        FILE* raLogfile;
        FILE* logfile;
        FILE* gmLogfile;
        FILE* dberLogfile;

        uint32 m_logLevel;
        uint32 m_logFileLevel;
        bool m_colored;
        Color m_colors[4];
        uint32 m_logFilter;
};

#define sLog MaNGOS::Singleton<Log>::Instance()

#ifdef MANGOS_DEBUG
#define DEBUG_LOG MaNGOS::Singleton<Log>::Instance().outDebug
#else
#define DEBUG_LOG
#endif

// primary for script library
void MANGOS_DLL_SPEC debug_log(const char * str, ...) ATTR_PRINTF(1,2);
void MANGOS_DLL_SPEC error_log(const char * str, ...) ATTR_PRINTF(1,2);
#endif




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MaNGOS

MaNGOS is an object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It\'s an educational project, to help developers get familar with large scale C++ and C# development projects.

Project homepage: http://sourceforge.net/projects/mangos
Programming language(s): C,C++,SQL
License: gpl2

  Auth/
    AuthCrypt.cpp
    AuthCrypt.h
    BigNumber.cpp
    BigNumber.h
    Sha1.cpp
    Sha1.h
    md5.c
    md5.h
  Config/
    dotconfpp/
      dotconfpp.cpp
      dotconfpp.h
      mempool.cpp
      mempool.h
    Config.cpp
    Config.h
    ConfigEnv.h
    ConfigLibrary.vcproj
  Database/
    DBCStores.cpp
    DBCStores.h
    DBCStructure.h
    DBCfmt.cpp
    Database.cpp
    Database.h
    DatabaseEnv.h
    DatabaseImpl.h
    DatabaseMysql.cpp
    DatabaseMysql.h
    DatabasePostgre.cpp
    DatabasePostgre.h
    DatabaseSqlite.cpp
    DatabaseSqlite.h
    Field.cpp
    Field.h
    MySQLDelayThread.h
    QueryResult.h
    QueryResultMysql.cpp
    QueryResultMysql.h
    QueryResultPostgre.cpp
    QueryResultPostgre.h
    QueryResultSqlite.cpp
    QueryResultSqlite.h
    SQLStorage.cpp
    SQLStorage.h
    SqlDelayThread.cpp
    SqlDelayThread.h
    SqlOperations.cpp
    SqlOperations.h
    dbcfile.cpp
    dbcfile.h
  Network/
    Base64.cpp
    Base64.h
    CircularBuffer.cpp
    CircularBuffer.h
    IFile.h
    ISocketHandler.cpp
    ISocketHandler.h
    Ipv4Address.cpp
    Ipv4Address.h
    Ipv6Address.cpp
    Ipv6Address.h
    ListenSocket.h
    Mutex.cpp
    Mutex.h
    Parse.cpp
    Parse.h
    RandomNumber.cpp
    RandomNumber.h
    ResolvServer.cpp
    ResolvServer.h
    ResolvSocket.cpp
    ResolvSocket.h
    SctpSocket.h
    Socket.cpp
    Socket.h
    SocketAddress.h
    SocketHandler.cpp
    SocketHandler.h
    StdLog.h
    StdoutLog.cpp
    StdoutLog.h
    TcpSocket.cpp
  vmap/
  Base.cpp
  Base.h
  ByteBuffer.h
  Common.h
  Errors.h
  Log.cpp
  Log.h
  Makefile.am
  MemoryLeaks.cpp
  MemoryLeaks.h
  Mthread.cpp
  Mthread.h
  PacketLog.cpp
  PacketLog.h
  ProgressBar.cpp
  ProgressBar.h
  SystemConfig.h.in
  Timer.h
  Util.cpp
  Util.h
  WorldPacket.h