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queue.h from EmStar at Krugle


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/*
 *
 * Copyright (c) 2003 The Regents of the University of California.  All
 * rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * - Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * - Neither the name of the University nor the names of its
 *   contributors may be used to endorse or promote products derived
 *   from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
 * PARTICULAR  PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 */



/**
 * \file queue.h a queue template
 *
 *  \brief implements a queue template in regular C.
 *
 *  To use it,
 *  you must have two structures, a container structure and an element
 *  structure.  Call them "c" and "e".  You can add the list to the
 *  container like this:
 *
 *  struct c {
 *    // list declaration: field name 'list', element type struct e
 *    QUEUE_DECL(list,struct e);
 *    int other_fields;
 *    ...
 *  }
 *
 *  struct e {
 *    // element declaration: field name 'ptrs', element type struct e
 *    QUEUE_ELEMENT_DECL(ptrs,struct e);
 *    int other_fields;
 *    ...
 *  };
 *
 *  Through the magic of macros, this will turn into:
 *
 *  struct c {
 *    struct e * list_head;
 *    struct e * list_tail;
 *    int other_fields;
 *    ...
 *  }
 *
 *  struct e {
 *    struct e * ptrs_next;
 *    struct e * ptrs_prev;
 *    int other_fields;
 *    ...
 *  };
 *
 *  The tokens 'ptrs' and 'list' are supplied in order to give the
 *  fields unique names; this way it is possible to have a single
 *  container contain multiple lists, without generating a field name
 *  conflict.
 *
 *  Then, you must instantiate the functions that operate on the lists.
 *  You do this with two more macros:
 *
 *  // function declarations:
 *  //   function prefix=       my_list_*
 *  //   element field name=    ptrs
 *  //   container field name=  list
 *  //   element type=          struct e
 *  //   container type=        struct c
 *
 *  QUEUE_INLINE_INSTANTIATIONS(my_list,ptrs,list,struct e,struct c);
 *  QUEUE_FUNCTION_INSTANTIATIONS(my_list,ptrs,list,struct e,struct c);
 *
 *  The INLINE macro generates inline functions and prototypes... these
 *  need to be in a .h file.  The FUNCTION macro generates actual
 *  functions...  these need to be in a .c file.
 *
 *  These macros will generate the following functions:
 *
 *  void my_list_init(struct c *);
 *
 *  int my_list_empty(struct c *);
 *  struct e *my_list_top(struct c *);
 *  struct e *my_list_last(struct c *);
 *
 *  int my_list_qlen(struct c *);
 *  int my_list_element_qlen(struct e *);
 *
 *  struct e *my_list_push(struct c *, struct e *nelement);
 *  struct e *my_list_pop(struct c *);
 *
 *  struct e *my_list_push_front(struct c *, struct e *nelement);
 *  struct e *my_list_pop_back(struct c *);
 *
 *  struct e *my_list_next(struct e *);
 *  struct e *my_list_prev(struct e *);
 *
 *  struct e *my_list_remove(struct c *, struct e *pos);
 *  struct e *my_list_remove_inc(struct c *, struct e *pos);
 *  struct e *my_list_remove_dec(struct c *, struct e *pos);
 *  struct e *my_list_insert_pre(struct c *, struct e *pos, struct e *nelement);
 *  struct e *my_list_insert_post(struct c *, struct e *pos, struct e *nelement);
 *
 *  void my_list_clear_elt_ptrs(struct e *elt);
 *  void my_list_swap_q(struct c *c1, struct c *c2);
 *  void my_list_swap_ptrs(struct e *e1, struct e *e2);
 *
 */

#include <stdlib.h>

#ifndef _QUEUE_H_
#define _QUEUE_H_

#define QUEUE_DECL(name,type) \
type *name##_head; \
type *name##_tail; \
int name##_len

#define QUEUE_ELEMENT_DECL(name,type) \
type *name##_next; \
type *name##_prev; \
int name##_flags

#define IN_QUEUE  (1 << 0)

#define QUEUE_FUNCTION_INSTANTIATIONS(name,iname,cname,type,containertype) \
 \
type * name##_insert_pre(containertype *c, type *pos, type *nitem) \
{ \
  if (nitem && !name##_in_queue(nitem)) { \
    if (pos) { \
      nitem->iname##_next = pos; \
      nitem->iname##_prev = pos->iname##_prev; \
      if (pos->iname##_prev) \
        pos->iname##_prev->iname##_next = nitem; \
      else \
        c->cname##_head = nitem; \
      pos->iname##_prev = nitem; \
    } else if (c->cname##_head == NULL) { \
      nitem->iname##_next = nitem->iname##_prev = NULL; \
      c->cname##_head = c->cname##_tail = nitem; \
    } else abort(); \
    nitem->iname##_flags |= IN_QUEUE; \
    c->cname##_len++; \
  } \
  return nitem; \
} \
 \
type * name##_insert_post(containertype *c, type *pos, type *nitem) \
{ \
  if (nitem && !name##_in_queue(nitem)) { \
    if (pos) { \
      nitem->iname##_prev = pos; \
      nitem->iname##_next = pos->iname##_next; \
      if (pos->iname##_next) \
        pos->iname##_next->iname##_prev = nitem; \
      else \
        c->cname##_tail = nitem; \
      pos->iname##_next = nitem; \
    } \
    else if (c->cname##_tail == NULL) { \
      nitem->iname##_next = nitem->iname##_prev = NULL; \
      c->cname##_head = c->cname##_tail = nitem; \
    } else abort(); \
    nitem->iname##_flags |= IN_QUEUE; \
    c->cname##_len++; \
  } \
  return nitem; \
} \
 \
type * name##_remove(containertype *c, type *pos) \
{ \
  if (pos && name##_in_queue(pos)) { \
    if (pos->iname##_prev) \
      pos->iname##_prev->iname##_next = pos->iname##_next; \
    else \
      c->cname##_head = pos->iname##_next; \
    if (pos->iname##_next) \
      pos->iname##_next->iname##_prev = pos->iname##_prev; \
    else \
      c->cname##_tail = pos->iname##_prev; \
    pos->iname##_prev = pos->iname##_next = NULL; \
    pos->iname##_flags &= ~IN_QUEUE; \
    c->cname##_len--; \
  } \
  return pos; \
}



#define QUEUE_INLINE_INSTANTIATIONS(name,iname,cname,type,containertype) \
 \
type * name##_remove(containertype *c, type *pos); \
type * name##_insert_post(containertype *c, type *pos, type *nitem); \
type * name##_insert_pre(containertype *c, type *pos, type *nitem); \
 \
static inline \
int name##_in_queue(type *item) \
{ return item && (item->iname##_flags & IN_QUEUE); } \
 \
static inline void name##_init(containertype *c) \
  { c->cname##_tail = c->cname##_head = NULL; c->cname##_len = 0; } \
static inline void name##_el_init(type *c) \
  { c->iname##_next = c->iname##_prev = NULL; c->iname##_flags = 0; } \
static inline int name##_element_qlen(type *p) { return p==NULL?0:1+name##_element_qlen(p->iname##_next);} \
static inline int name##_qlen(containertype *c) { return (c==NULL)?0:(c->cname##_len); } \
static inline type * name##_top(containertype *c) { return (c==NULL)?NULL:c->cname##_head; } \
static inline type * name##_last(containertype *c) { return (c==NULL)?NULL:c->cname##_tail; } \
static inline int name##_empty(containertype *c) { return (c->cname##_head == NULL); } \
static inline type * name##_pop(containertype *c) \
  { return (name##_remove(c, name##_top(c))); } \
static inline type * name##_push(containertype *c, type *nitem) \
  { return (name##_insert_post(c, name##_last(c), nitem)); } \
static inline type * name##_next(type *p) { return (p==NULL)?NULL:p->iname##_next; } \
static inline type * name##_prev(type *p) { return (p==NULL)?NULL:p->iname##_prev; } \
static inline type * name##_remove_inc(containertype *c, type *p) \
  { type *t = name##_next(p); name##_remove(c,p); return t; } \
static inline type * name##_remove_dec(containertype *c, type *p) \
  { type *t = name##_prev(p); name##_remove(c,p); return t; } \
static inline type * name##_push_front(containertype *c, type *p) \
  { if (name##_top(c)) return name##_insert_pre(c, name##_top(c), p); \
    else return name##_push(c, p); } \
static inline type * name##_pop_back(containertype *c) \
  { type *retval = name##_last(c); if (retval) name##_remove(c, retval); return retval; } \
 \
static inline void name##_marshal_item_ptr(type **ip, type *base_address) \
{ if (*ip) *ip = (type*)( ((int)(*ip)) - ((int)(base_address)) + 1); } \
static inline void name##_unmarshal_item_ptr(type **ip, type *base_address) \
{ if (*ip) *ip = (type*)( ((int)(*ip)) + ((int)(base_address)) - 1); } \
 \
static inline void name##_marshal_queue(containertype *c, type *base_address) \
{ \
  name##_marshal_item_ptr(&(c->cname##_head), base_address); \
  name##_marshal_item_ptr(&(c->cname##_tail), base_address); \
} \
static inline void name##_unmarshal_queue(containertype *c, type *base_address) \
{ \
  name##_unmarshal_item_ptr(&(c->cname##_head), base_address); \
  name##_unmarshal_item_ptr(&(c->cname##_tail), base_address); \
} \
 \
static inline void name##_clear_elt_ptrs(type *e) \
{ e->iname##_prev = e->iname##_next = NULL; } \
 \
static inline void name##_swap_q(containertype *c1, containertype *c2) \
{ \
  type *tmp; \
  tmp = c1->cname##_head; c1->cname##_head = c2->cname##_head; c2->cname##_head = tmp; \
  tmp = c1->cname##_tail; c1->cname##_tail = c2->cname##_tail; c2->cname##_tail = tmp; \
} \
static inline void name##_swap_ptrs(type *e1, type *e2) \
{ \
  type *tmp; \
  tmp = e1->iname##_next; e1->iname##_next = e2->iname##_next; e2->iname##_next = tmp; \
  tmp = e1->iname##_prev; e1->iname##_prev = e2->iname##_prev; e2->iname##_prev = tmp; \
} \
static inline void name##_merge(containertype *c1, containertype *c2) \
{ \
  if (c2->cname##_head && c2->cname##_tail) { \
    if (c1->cname##_head && c1->cname##_tail) { \
       c1->cname##_tail->iname##_next = c2->cname##_head; \
       c2->cname##_head->iname##_prev = c1->cname##_tail; \
       c1->cname##_tail = c2->cname##_tail; \
    } else { \
       c1->cname##_head = c2->cname##_head; \
       c1->cname##_tail = c2->cname##_tail; \
    } \
    c2->cname##_head = c2->cname##_tail = NULL; \
    c1->cname##_len += c2->cname##_len; \
    c2->cname##_len = 0; \
  } \
}


#define QUEUE_INST(a,b,c,d,e) \
   QUEUE_INLINE_INSTANTIATIONS(a,b,c,d,e); \
   QUEUE_FUNCTION_INSTANTIATIONS(a,b,c,d,e);

#endif




See more files for this project here

EmStar

EmStar is a software system for developing and deploying wireless sensor networks involving Linux-based platforms. As the wireless sensor network community has attempted to deploy more complex designs---large-scale, long-lived systems that need self-organization and adaptivity---a number of difficult software design issues have arisen. Advances in software design have not kept pace with the capabilities of hardware. This is because designing for an adaptive, efficient, and useful sensor network has turned out to be surprisingly complex and difficult. EmStar is a Linux-based software framework, whose goal is to dramatically reduce this complexity, enabling work to be shared and reused, and simplifying and speeding the design of new sensor network applications.

Project homepage: http://cvs.cens.ucla.edu/emstar/
Programming language(s): C,Shell Script
License: other

  comparisons.h
  elog.h
  file.h
  local_constants.h
  local_macros.h
  local_types.h
  misc.h
  misc_angles.h
  misc_buf.h
  misc_crc32.h
  misc_filename.h
  misc_hash.h
  misc_init.h
  misc_lock.h
  misc_math.h
  misc_namelist.h
  misc_network.h
  misc_nmea.h
  misc_opt.h
  misc_parse.h
  misc_proc.h
  misc_random.h
  misc_ringbuff.h
  misc_serial.h
  misc_signals.h
  misc_sim.h
  misc_string.h
  misc_time.h
  queue.h
  wavpack.h