Show N2LightwaveExporter.xml syntax highlighted
<?xml version="1.0" encoding="ascii" ?>
<NebulaExporterSettings>
<General>
<setting name="geometryScale" type="Float" value="1.000000" />
<setting name="scriptServer" type="String" value="nTclServer" />
<setting name="previewRenderer" type="String" value="Default" />
<setting name="previewWidth" type="Int" value="640" />
<setting name="previewHeight" type="Int" value="480" />
<setting name="previewFullScreen" type="Bool" value="0" />
<setting name="outputBinarySceneNode" type="Bool" value="0" />
<setting name="outputBinaryMesh" type="Bool" value="1" />
<setting name="outputBinaryAnimation" type="Bool" value="1" />
</General>
<Preview>
<Renderers>
<Renderer name="Default" featureset="" />
<Renderer name="DX7" featureset="dx7" />
<Renderer name="DX8 vs/ps 1.1" featureset="dx8" />
<Renderer name="DX8 with Shadow Buffers" featureset="dx8sb" />
<Renderer name="DX9 vs/ps 2.0" featureset="dx9" />
<Renderer name="DX9 with Render Targets" featureset="dx9flt" />
</Renderers>
<Sizes>
<Size name="320x240" />
<Size name="640x480" />
<Size name="800x600" />
<Size name="1024x768" />
<Size name="1280x1024" />
<Size name="1600x1200" />
</Sizes>
</Preview>
<SceneNodeTypes>
<SceneNodeType name="none" />
<SceneNodeType name="nshapenode" />
<SceneNodeType name="nskinshapenode" />
</SceneNodeTypes>
<ExportNodeTypes>
<ExportNodeType name="Static Mesh (with UV0)">
<setting name="SceneNode" type="String" value="nshapenode" />
<setting name="Textures" type="Bool" value="1" />
<setting name="Animation" type="Bool" value="0" />
<setting name="VertexComponents" type="String" value="coord|tangent|binormal|normal|uv0" />
</ExportNodeType>
<ExportNodeType name="Animated Character (with UV0)">
<setting name="SceneNode" type="String" value="nskinshapenode" />
<setting name="Textures" type="Bool" value="1" />
<setting name="Animation" type="Bool" value="1" />
<setting name="VertexComponents" type="String" value="coord|tangent|binormal|normal|uv0|jointweights" />
</ExportNodeType>
<ExportNodeType name="Collision Mesh">
<setting name="SceneNode" type="String" value="none" />
<setting name="Textures" type="Bool" value="0" />
<setting name="Animation" type="Bool" value="0" />
<setting name="VertexComponents" type="String" value="coord" />
</ExportNodeType>
</ExportNodeTypes>
</NebulaExporterSettings>
See more files for this project here