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Renderer.h from guliverkli at Krugle


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/* 
 *	Copyright (C) 2003-2006 Gabest
 *	http://www.gabest.org
 *
 *  This Program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2, or (at your option)
 *  any later version.
 *   
 *  This Program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *  GNU General Public License for more details.
 *   
 *  You should have received a copy of the GNU General Public License
 *  along with GNU Make; see the file COPYING.  If not, write to
 *  the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. 
 *  http://www.gnu.org/copyleft/gpl.html
 *
 */

#pragma once

#include "StringMap.h"
#include "Glyph.h"

namespace ssf
{
	template<class T>
	class Cache
	{
	protected:
		StringMapW<T> m_key2obj;
		CAtlList<CStringW> m_objs;
		size_t m_limit;

	public:
		Cache(size_t limit) {m_limit = max(1, limit);}
		virtual ~Cache() {RemoveAll();}

		void RemoveAll()
		{
			POSITION pos = m_key2obj.GetStartPosition();
			while(pos) delete m_key2obj.GetNextValue(pos);
			m_key2obj.RemoveAll();
			m_objs.RemoveAll();
		}

		void Add(const CStringW& key, T& obj, bool fFlush = true)
		{
			if(StringMapW<T>::CPair* p = m_key2obj.Lookup(key)) delete p->m_value;
			else m_objs.AddTail(key);

			m_key2obj[key] = obj;

			if(fFlush) Flush();
		}

		void Flush()
		{
			while(m_objs.GetCount() > m_limit)
			{
				CStringW key = m_objs.RemoveHead();
				ASSERT(m_key2obj.Lookup(key));
				delete m_key2obj[key];
				m_key2obj.RemoveKey(key);
			}
		}

		bool Lookup(const CStringW& key, T& val)
		{
			return m_key2obj.Lookup(key, val) && val;
		}

		void Invalidate(const CStringW& key)
		{
			T val;
			if(m_key2obj.Lookup(key, val))
			{
				delete val;
				m_key2obj[key] = NULL;
			}
		}
	};

	class FontCache : public Cache<FontWrapper*> 
	{
	public:
		FontCache() : Cache(20) {}
		FontWrapper* Create(HDC hDC, const LOGFONT& lf);
	};

	class GlyphPathCache : public Cache<GlyphPath*>
	{
	public:
		GlyphPathCache() : Cache(100) {}
		GlyphPath* Create(HDC hDC, const FontWrapper* f, WCHAR c);
	};

	class Row : public CAutoPtrList<Glyph>
	{
	public:
		int ascent, descent, border, width;
		Row() {ascent = descent = border = width = 0;}
	};

	class RenderedSubtitle
	{
	public:
		CRect m_spdrc;
		CRect m_clip;
		CAutoPtrList<Glyph> m_glyphs;

		RenderedSubtitle(const CRect& spdrc, const CRect& clip) : m_spdrc(spdrc), m_clip(clip) {}
		virtual ~RenderedSubtitle() {}

		CRect Draw(SubPicDesc& spd) const;
	};

	class RenderedSubtitleCache : public Cache<RenderedSubtitle*>
	{
	public:
		RenderedSubtitleCache() : Cache(10) {}
	};

	class SubRect
	{
	public:
		CRect rect;
		float layer;
		SubRect() {}
		SubRect(const CRect& r, float l) : rect(r), layer(l) {}
	};

	class SubRectAllocator : public StringMapW<SubRect>
	{
		CSize vs;
		CRect vr;
	public:
		void UpdateTarget(const CSize& vs, const CRect& vr);
		void GetRect(CRect& rect, const Subtitle* s, const Align& align, int tlb, int brb);
	};

	class Renderer
	{
		HDC m_hDC;

		FontCache m_fc;
		GlyphPathCache m_gpc;
		RenderedSubtitleCache m_rsc;
		SubRectAllocator m_sra;

	public:
		Renderer();
		virtual ~Renderer();

		void NextSegment(const CAutoPtrList<Subtitle>& subs);
		RenderedSubtitle* Lookup(const Subtitle* s, const CSize& vs, const CRect& vr);
	};
}



See more files for this project here

guliverkli

Home of VobSub, Media Player Classic (MPC) and other misc utils.

Project homepage: http://sourceforge.net/projects/guliverkli
Programming language(s): C,C++,PHP
License: other

  demo/
    demo.ssa
    demo.ssf
  docs/
    ssf-specs.txt
  Arabic.cpp
  Arabic.h
  Array.cpp
  Array.h
  Exception.cpp
  Exception.h
  File.cpp
  File.h
  FontWrapper.cpp
  FontWrapper.h
  Glyph.cpp
  Glyph.h
  GlyphPath.cpp
  GlyphPath.h
  Node.cpp
  Node.h
  NodeFactory.cpp
  NodeFactory.h
  Rasterizer.cpp
  Rasterizer.h
  Renderer.cpp
  Renderer.h
  Split.cpp
  Split.h
  Stream.cpp
  Stream.h
  StringMap.cpp
  StringMap.h
  Subtitle.cpp
  Subtitle.h
  SubtitleFile.cpp
  SubtitleFile.h
  libssf.sln
  libssf.vcproj
  stdafx.cpp
  stdafx.h