Show typenumbers.xml syntax highlighted
<?xml version="1.0" standalone="yes" ?>
<!-- This file contains the typenumbers with their associated
- names, from the file "define.h" in the Daimonin package.
- This file should be updated when new types have been defined.
-->
<!DOCTYPE typenumbers [
<!ELEMENT typenumbers (type*)>
<!ELEMENT type EMPTY>
<!ATTLIST type number CDATA #REQUIRED
name CDATA #REQUIRED>
]>
<typenumbers>
<type number="0" name="*NONE*"/>
<type number="1" name="PLAYER"/>
<type number="2" name="BULLET"/>
<type number="3" name="ROD"/>
<type number="4" name="TREASURE"/>
<type number="5" name="POTION"/>
<type number="6" name="FOOD"/>
<type number="7" name="POISON"/>
<type number="8" name="BOOK"/>
<type number="9" name="CLOCK"/>
<type number="10" name="FBULLET"/>
<type number="11" name="FBALL"/>
<type number="12" name="LIGHTNING"/>
<type number="13" name="ARROW"/>
<type number="14" name="BOW"/>
<type number="15" name="WEAPON"/>
<type number="16" name="ARMOUR"/>
<type number="17" name="PEDESTAL"/>
<type number="18" name="ALTAR"/>
<type number="19" name="CONFUSION"/>
<type number="20" name="LOCKED_DOOR"/>
<type number="21" name="SPECIAL_KEY"/>
<type number="22" name="MAP"/>
<type number="23" name="DOOR"/>
<type number="24" name="KEY"/>
<type number="25" name="MMISSILE"/>
<type number="26" name="TIMED_GATE"/>
<type number="27" name="TRIGGER"/>
<type number="28" name="GRIMREAPER"/>
<type number="29" name="MAGIC_EAR"/>
<type number="30" name="TRIGGER_BUTTON"/>
<type number="31" name="TRIGGER_ALTAR"/>
<type number="32" name="TRIGGER_PEDESTAL"/>
<type number="33" name="SHIELD"/>
<type number="34" name="HELMET"/>
<type number="35" name="HORN"/>
<type number="36" name="MONEY"/>
<type number="37" name="CLASS"/>
<type number="38" name="GRAVESTONE"/>
<type number="39" name="AMULET"/>
<type number="40" name="PLAYERMOVER"/>
<type number="41" name="TELEPORTER"/>
<type number="42" name="CREATOR"/>
<type number="43" name="SKILL"/>
<type number="44" name="EXPERIENCE"/>
<type number="45" name="EARTHWALL"/>
<type number="46" name="GOLEM"/>
<type number="47" name="BOMB"/>
<type number="48" name="THROWN_OBJ"/>
<type number="49" name="BLINDNESS"/>
<type number="50" name="GOD"/>
<type number="51" name="DETECTOR"/>
<type number="52" name="SPEEDBALL"/>
<type number="53" name="DEAD_OBJECT"/>
<type number="54" name="DRINK"/>
<type number="55" name="MARKER"/>
<type number="56" name="HOLY_ALTAR"/>
<type number="57" name="PLAYER_CHANGER"/>
<type number="58" name="BATTLEGROUND"/>
<type number="59" name="PEACEMAKER"/>
<type number="60" name="GEM"/>
<type number="61" name="FIRECHEST"/>
<type number="62" name="FIREWALL"/>
<type number="63" name="ANVIL"/>
<type number="64" name="CHECK_INV"/>
<type number="65" name="MOOD_FLOOR"/>
<type number="66" name="EXIT"/>
<type number="67" name="TYPE_AGE_FORCE"/>
<type number="68" name="SHOP_FLOOR"/>
<type number="69" name="SHOP_MAT"/>
<type number="70" name="RING"/>
<type number="71" name="FLOOR"/>
<type number="72" name="FLESH"/>
<type number="73" name="INORGANIC"/>
<type number="74" name="TYPE_LIGHT_APPLY"/>
<type number="75" name="LIGHTER"/>
<type number="76" name="TRAP_PART"/>
<type number="77" name="WALL"/>
<type number="78" name="LIGHT_SOURCE"/>
<type number="79" name="MISC_OBJECT"/>
<type number="80" name="MONSTER"/>
<type number="81" name="SPAWN_POINT"/>
<type number="82" name="TYPE_LIGHT_REFILL"/>
<type number="83" name="TYPE_SPAWN_MOB"/>
<type number="84" name="TYPE_SPAWN_INFO"/>
<type number="85" name="SPELLBOOK"/>
<type number="86" name="ORGANIC"/>
<type number="87" name="CLOAK"/>
<type number="88" name="CONE"/>
<type number="89" name="AURA"/>
<type number="90" name="SPINNER"/>
<type number="91" name="GATE"/>
<type number="92" name="BUTTON"/>
<type number="93" name="CF_HANDLE"/>
<type number="94" name="HOLE"/>
<type number="95" name="TRAPDOOR"/>
<type number="96" name="WORD_OF_RECALL"/>
<type number="97" name="PARAIMAGE"/>
<type number="98" name="SIGN"/>
<type number="99" name="BOOTS"/>
<type number="100" name="GLOVES"/>
<type number="101" name="BASE_INFO (internal)"/>
<type number="102" name="RANDOM_DROP"/>
<type number="103" name="CONVERTER"/>
<type number="104" name="BRACERS"/>
<type number="105" name="POISONING"/>
<type number="106" name="SAVEBED"/>
<type number="107" name="POISONCLOUD"/>
<type number="108" name="FIREHOLES"/>
<type number="109" name="WAND"/>
<type number="110" name="ABILITY"/>
<type number="111" name="SCROLL"/>
<type number="112" name="DIRECTOR"/>
<type number="113" name="GIRDLE"/>
<type number="114" name="FORCE"/>
<type number="115" name="POTION_EFFECT"/>
<type number="116" name="TYPE_JEWEL"/>
<type number="117" name="TYPE_NUGGET"/>
<type number="118" name="TYPE_EVENT_OBJECT"/>
<type number="119" name="TYPE_WAYPOINT_OBJECT"/>
<type number="120" name="TYPE_QUEST_CONTAINER"/>
<type number="121" name="CLOSE_CON"/>
<type number="122" name="CONTAINER"/>
<type number="123" name="ARMOUR_IMPROVER"/>
<type number="124" name="WEAPON_IMPROVER"/>
<type number="125" name="TYPE_WEALTH"/>
<type number="126" name="TYPE_MOB_AI"/>
<type number="127" name="TYPE_AGGRO_HISTORY"/>
<type number="128" name="TYPE_DAMAGE_INFO"/>
<type number="129" name="TYPE_QUEST_TRIGGER"/>
<type number="130" name="SKILLSCROLL"/>
<type number="131" name="TYPE_QUEST_OBJECT"/>
<type number="132" name="TYPE_TIMER"/>
<type number="133" name="TYPE_ENV_SENSOR"/>
<type number="134" name="TYPE_CONN_SENSOR"/>
<type number="135" name="TYPE_PEARL"/>
<type number="136" name="QUEST_INFO"/>
<type number="137" name="BEACON"/>
<type number="138" name="DEEP_SWAMP"/>
<type number="139" name="IDENTIFY_ALTAR"/>
<type number="140" name="TYPE_GUILD_FORCE"/>
<type number="141" name="CANCELLATION"/>
<type number="142" name="SHOULDER"/>
<type number="143" name="LEGS"/>
<type number="144" name="TYPE_FOOD_FORCE"/>
<type number="145" name="TYPE_FOOD_BUFF_FORCE"/>
<type number="150" name="MENU"/>
<type number="151" name="BALL_LIGHTNING"/>
<type number="153" name="SWARM_SPELL"/>
<type number="154" name="RUNE"/>
<type number="156" name="POWER_CRYSTAL"/>
<type number="157" name="CORPSE"/>
<type number="158" name="DISEASE"/>
<type number="159" name="SYMPTOM"/>
</typenumbers>
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