Code Search for Developers
 
 
  

GameObjectMatchers.dtd from Angelion - The Demon Conflict at Krugle


Show GameObjectMatchers.dtd syntax highlighted

<?xml version="1.0" encoding="utf-8"?>

<!ENTITY % Match "(And|Or|Attrib|TypeNrs)">
<!ENTITY % Matches "%Match;+">

<!ELEMENT GameObjectMatchers (GameObjectMatcher+)>
<!ELEMENT GameObjectMatcher (title+,%Match;)>
<!ATTLIST GameObjectMatcher
    id CDATA #IMPLIED
>

<!ELEMENT title (#PCDATA)>
<!ATTLIST title
    xml:lang CDATA #REQUIRED
>

<!ELEMENT And (%Matches;)>
<!ELEMENT Or (%Matches;)>

<!ELEMENT Attrib EMPTY>
<!ATTLIST Attrib
    useArchetype (true|false) 'true'
    name NMTOKEN #REQUIRED
    value CDATA '1'
    op (eq|ne|ge|gt|le|lt) 'eq'
>

<!ELEMENT TypeNrs EMPTY>
<!ATTLIST TypeNrs
    numbers CDATA #REQUIRED
>




See more files for this project here

Angelion - The Demon Conflict

Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.

Project homepage: http://sourceforge.net/projects/angelion-tdc
Programming language(s): C,Python
License: other

  GameObjectMatchers.dtd
  GameObjectMatchers.xml
  animtree
  archdef.dat
  bitmasks.xml
  cfpython_menu.def
  facetree
  ignorelists.xml
  lists.xml
  spells.def
  spells.dtd
  spells.xml
  typenumbers.xml
  types.dtd
  types.xml