Show InputManager.h syntax highlighted
#ifndef InputManager_H
#define InputManager_H
#include <OISMouse.h>
#include <OISKeyboard.h>
#include <OISJoyStick.h>
#include <OISInputManager.h>
#include <OgreRenderWindow.h>
class InputManager : public OIS::KeyListener, OIS::MouseListener, OIS::JoyStickListener {
public:
virtual ~InputManager( void );
void initialise( Ogre::RenderWindow *renderWindow );
void capture( void );
void addKeyListener( OIS::KeyListener *keyListener, const std::string& instanceName );
void addMouseListener( OIS::MouseListener *mouseListener, const std::string& instanceName );
void addJoystickListener( OIS::JoyStickListener *joystickListener, const std::string& instanceName );
void removeKeyListener( const std::string& instanceName );
void removeMouseListener( const std::string& instanceName );
void removeJoystickListener( const std::string& instanceName );
void removeKeyListener( OIS::KeyListener *keyListener );
void removeMouseListener( OIS::MouseListener *mouseListener );
void removeJoystickListener( OIS::JoyStickListener *joystickListener );
void removeAllListeners( void );
void removeAllKeyListeners( void );
void removeAllMouseListeners( void );
void removeAllJoystickListeners( void );
void setWindowExtents( int width, int height );
OIS::Mouse* getMouse( void );
OIS::Keyboard* getKeyboard( void );
OIS::JoyStick* getJoystick( unsigned int index );
int getNumOfJoysticks( void );
static InputManager* getSingletonPtr( void );
private:
InputManager( void );
InputManager( const InputManager& ) { }
InputManager & operator = ( const InputManager& );
bool keyPressed( const OIS::KeyEvent &e );
bool keyReleased( const OIS::KeyEvent &e );
bool mouseMoved( const OIS::MouseEvent &e );
bool mousePressed( const OIS::MouseEvent &e, OIS::MouseButtonID id );
bool mouseReleased( const OIS::MouseEvent &e, OIS::MouseButtonID id );
bool povMoved( const OIS::JoyStickEvent &e, int pov );
bool axisMoved( const OIS::JoyStickEvent &e, int axis );
bool sliderMoved( const OIS::JoyStickEvent &e, int sliderID );
bool buttonPressed( const OIS::JoyStickEvent &e, int button );
bool buttonReleased( const OIS::JoyStickEvent &e, int button );
OIS::InputManager *mInputSystem;
OIS::Mouse *mMouse;
OIS::Keyboard *mKeyboard;
std::vector<OIS::JoyStick*> mJoysticks;
std::vector<OIS::JoyStick*>::iterator itJoystick;
std::vector<OIS::JoyStick*>::iterator itJoystickEnd;
std::map<std::string, OIS::KeyListener*> mKeyListeners;
std::map<std::string, OIS::MouseListener*> mMouseListeners;
std::map<std::string, OIS::JoyStickListener*> mJoystickListeners;
std::map<std::string, OIS::KeyListener*>::iterator itKeyListener;
std::map<std::string, OIS::MouseListener*>::iterator itMouseListener;
std::map<std::string, OIS::JoyStickListener*>::iterator itJoystickListener;
std::map<std::string, OIS::KeyListener*>::iterator itKeyListenerEnd;
std::map<std::string, OIS::MouseListener*>::iterator itMouseListenerEnd;
std::map<std::string, OIS::JoyStickListener*>::iterator itJoystickListenerEnd;
static InputManager *mInputManager;
};
#endif
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