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Camara3raPersona.cpp from Project OGRE Lia Game (POGLI Game) at Krugle


Show Camara3raPersona.cpp syntax highlighted

#include "Camara3raPersona.h"


#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
#define WIN32_LEAN_AND_MEAN
#include "windows.h"
#endif

#ifdef __cplusplus
extern "C" {
#endif

#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
#else
int main(int argc, char **argv)
#endif
{
    // Create application object
    Camara3raPersonaApplication app;

    try {
        app.go();
    } catch( Exception& e ) {
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
        MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
#else
        std::cerr << "An exception has occured: " << e.getFullDescription();
#endif
    }


    return 0;
}

#ifdef __cplusplus
}
#endif




See more files for this project here

Project OGRE Lia Game (POGLI Game)

Video juego desarrollado en OGRE, multiplataforma (a nivel de codigo fuente). Proyecto desarrollado como tesis para la facultad de ingenieria, UNAM, Mexico

Project homepage: http://sourceforge.net/projects/tesis-h4l9k-jp
Programming language(s): C++
License: other

  Release/
    BuildLog.htm
    vc80.idb
    vc80.pdb
  Camara3raPersona.20070219.h
  Camara3raPersona.cpp
  Camara3raPersona.h
  Camara3raPersona.ico
  Camara3raPersona.vcproj
  InputManager.cpp
  InputManager.h
  ReadMe.txt
  small.ico