Show color.h syntax highlighted
/**
**************************************************************************************
*Palisma - Secrets of the Illuminati is an open-source 2D RPG *
*Copyright (C) 2006, Tony Sparks *
* *
*This library is free software; you can redistribute it and/or *
*modify it under the terms of the GNU Lesser General Public *
*License as published by the Free Software Foundation; either *
*version 2.1 of the License, or (at your option) any later version. *
* *
*This library is distributed in the hope that it will be useful, *
*but WITHOUT ANY WARRANTY; without even the implied warranty of *
*MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
*Lesser General Public License for more details. *
* *
*You should have received a copy of the GNU Lesser General Public *
*License along with this library; if not, write to the Free Software *
*Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
**************************************************************************************
*/
#pragma once
/**
====================
Color
====================
*/
struct Color {
float r,g,b,a;
float data[4];
bool m_alpha;
Color():m_alpha(true), r(0.0f), g(0.0f), b(0.0f), a(1.0f) {};
float* GetData() {
return data;
}
void SetData(float r, float g, float b, float a )
{
data[0] = r; data[1] = g;
data[2] = b; data[3] = a;
}
void Reset() {
SetData(0,0,0,0);
}
virtual ~Color() {};
};
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