Code Search for Developers
 
 
  

Parser.h from palisma2d at Krugle


Show Parser.h syntax highlighted

/**
**************************************************************************************
*Palisma - Secrets of the Illuminati is an open-source 2D RPG                        *
*Copyright (C) 2006, Tony Sparks                                                     *
*                                                                                    *
*This library is free software; you can redistribute it and/or                       *
*modify it under the terms of the GNU Lesser General Public                          *
*License as published by the Free Software Foundation; either                        *
*version 2.1 of the License, or (at your option) any later version.                  *
*                                                                                    *
*This library is distributed in the hope that it will be useful,                     *
*but WITHOUT ANY WARRANTY; without even the implied warranty of                      *
*MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU                   *
*Lesser General Public License for more details.                                     *
*                                                                                    *
*You should have received a copy of the GNU Lesser General Public                    *
*License along with this library; if not, write to the Free Software                 *
*Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA      *
**************************************************************************************
*/
#pragma once

#include <string>


/**
========================
Parse out a EntityResource Script
Parse out a Map file
========================
*/
class Parser
{
public:
    Parser(void);

    int LoadScript( const std::string &s );
    int ParseMapFile ( const std::string &s );

public:
    virtual ~Parser(void);
};

/**
===============
Map tokens
===============
*/
enum {
    TOKEN_ENTITY,
    TOKEN_TILE,
    TOKEN_BACKGROUND
};



See more files for this project here

palisma2d

The University of Wisconsin-Parkside Developers Union first product. More info to come. Code name Palisma.

Project homepage: http://code.google.com/p/palisma2d/
Programming language(s): C,C++
License: gpl2

  EntDict.cpp
  EntDict.h
  Error.cpp
  Error.h
  MFile.cpp
  MFile.h
  Parser.cpp
  Parser.h
  QuadTree.cpp
  QuadTree.h
  ReadMe.txt
  StringUtil.cpp
  StringUtil.h
  Vector3f.cpp
  Vector3f.h
  color.h
  geom.h
  stdafx.cpp
  stdafx.h
  vector.h