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BuildLog.htm from Project OGRE Lia Game (POGLI Game) at Krugle


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Build Log

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<h3>Build started: Project: TerrenoConCamara, Configuration: Release|Win32</h3>

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Command Lines

</font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5>&nbsp;</td><td width=0 bgcolor=#FFFFFF>&nbsp;</td><td width=*><pre>Creating temporary file "c:\OgreApps\ProyectosOgre\obj\Release\RSP00000523163920.rsp" with contents

[

/O2 /Ob1 /Ot /GL /I &quot;..\include&quot; /I &quot;c:\OgreSDK\include&quot; /I &quot;c:\OgreSDK\include\OIS&quot; /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_WINDOWS&quot; /D &quot;_MBCS&quot; /GF /Gm /EHsc /MD /GS- /Gy /Fo&quot;..\obj\Release\\&quot; /Fd&quot;..\obj\Release\vc80.pdb&quot; /W3 /c /Wp64 /Zi /TP .\TerrenoConCamara.cpp

]

Creating command line "cl.exe @c:\OgreApps\ProyectosOgre\obj\Release\RSP00000523163920.rsp /nologo /errorReport:prompt"

Creating temporary file "c:\OgreApps\ProyectosOgre\obj\Release\RSP00000623163920.rsp" with contents

[

/OUT:&quot;..\bin\Release\TerrenoConCamara.exe&quot; /INCREMENTAL:NO /LIBPATH:&quot;c:\OgreSDK\lib&quot; /MANIFEST /MANIFESTFILE:&quot;..\obj\Release\TerrenoConCamara.exe.intermediate.manifest&quot; /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG /MACHINE:X86 OgreMain.lib OIS.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib


&quot;..\obj\Release\TerrenoConCamara.obj&quot;

]

Creating command line "link.exe @c:\OgreApps\ProyectosOgre\obj\Release\RSP00000623163920.rsp /NOLOGO /ERRORREPORT:PROMPT"

Creating temporary file "c:\OgreApps\ProyectosOgre\obj\Release\RSP00000723163920.rsp" with contents

[

/outputresource:&quot;..\bin\release\TerrenoConCamara.exe;#1&quot; /manifest


..\obj\Release\TerrenoConCamara.exe.intermediate.manifest

]

Creating command line "mt.exe @c:\OgreApps\ProyectosOgre\obj\Release\RSP00000723163920.rsp /nologo"

Creating temporary file "c:\OgreApps\ProyectosOgre\obj\Release\BAT00000823163920.bat" with contents

[

@echo Manifest resource last updated at %TIME% on %DATE% &gt; ..\obj\Release\mt.dep

]

Creating command line "c:\OgreApps\ProyectosOgre\obj\Release\BAT00000823163920.bat"

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Output Window

</font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5>&nbsp;</td><td width=0 bgcolor=#FFFFFF>&nbsp;</td><td width=*><pre>Compiling...

TerrenoConCamara.cpp

Linking...

Generating code

Finished generating code

Embedding manifest...

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Results

</font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5>&nbsp;</td><td width=0 bgcolor=#FFFFFF>&nbsp;</td><td width=*><pre>Build log was saved at "file://c:\OgreApps\ProyectosOgre\obj\Release\BuildLog.htm"

TerrenoConCamara - 0 error(s), 0 warning(s)

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See more files for this project here

Project OGRE Lia Game (POGLI Game)

Video juego desarrollado en OGRE, multiplataforma (a nivel de codigo fuente). Proyecto desarrollado como tesis para la facultad de ingenieria, UNAM, Mexico

Project homepage: http://sourceforge.net/projects/tesis-h4l9k-jp
Programming language(s): C++
License: other

  BuildLog.htm
  Camara3raPersona.exe.intermediate.manifest
  TerrenoConCamara.exe.intermediate.manifest
  TerrenoConCamara.obj
  mt.dep
  vc80.idb
  vc80.pdb