Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.
Project homepage:
http://sourceforge.net/projects/angelion-tdc
Programming language(s): C,Python
License: other
Some source files from: Angelion - The Demon Conflict/arch/trunk/indoor/artificial/masks_wall/flags
flag_01.u.131.png
flag_01.u.151.png
flag_02.u.131.png
flag_02.u.151.png
flag_03.u.131.png
flag_03.u.151.png
flag_04.u.131.png
flag_04.u.151.png
flag_05.u.131.png
flag_05.u.151.png
flag_06.u.131.png
flag_06.u.151.png
flag_07.u.131.png
flag_07.u.151.png
flag_drows.arc
flag_drows.u.131.png
flag_drows.u.151.png
koboldflag.arc
koboldflag.u.111.png
koboldflag.u.131.png
wmask_bflag_asteria.arc
wmask_bflag_asteria.u.131.png
wmask_bflag_asteria.u.151.png
wmask_bflag_brown.arc
wmask_bflag_brown.u.131.png
wmask_bflag_brown.u.151.png
wmask_bflag_fire1.arc
wmask_bflag_fire1.u.131.png
wmask_bflag_fire1.u.151.png
wmask_flags.arc
yervas_flag.arc
yervas_flag.u.131.png
yervas_flag.u.151.png
See more files for this project here