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version.h from Thousand Parsec at Krugle


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/* version.h

  Copyright (c) 2006   Jure Repinc (jlp@holodeck1.com)

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

*/

#ifndef PARSEK_VERSION
#define PARSEK_VERSION "0.0.0"
#endif




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Thousand Parsec

Thousand Parsec is a framework for turn based 4 X\'s game (eXplore, eXpand, eXploit, eXterminate). Designed for long games, supporting massive universes and has an easily expanded tech tree.

Project homepage: http://sourceforge.net/projects/thousandparsec
Programming language(s): C++,Python
License: other

  cmake/
    FindTPProto.cmake
  CMakeLists.txt
  connecttoserverdialog.cpp
  connecttoserverdialog.h
  connecttoserverdialog.ui
  converters.cpp
  converters.h
  editserversdialog.ui
  mainwindow.cpp
  mainwindow.h
  messagesmodel.cpp
  messagesmodel.h
  parsek.cpp
  version.h