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/* messagesmodel.h
Copyright (c) 2006 Jure Repinc (jlp@holodeck1.com)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef MESSAGESMODEL_H
#define MESSAGESMODEL_H
#include <QList>
#include <tpproto/message.h>
#include <QAbstractTableModel>
using namespace TPProto;
class MessagesModel : public QAbstractTableModel
{
Q_OBJECT
public:
MessagesModel(QObject *parent = 0);
void setMessages(GameLayer *game, Board *board);
int rowCount(const QModelIndex &parent = QModelIndex()) const;
int columnCount(const QModelIndex &parent = QModelIndex()) const;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
QVariant headerData(int section, Qt::Orientation orientation,
int role = Qt::DisplayRole) const;
private:
QList<Message*> messages;
};
#endif // MESSAGESMODEL_H
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