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converters.cpp from Thousand Parsec at Krugle


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/* converters.cpp

  Copyright (c) 2006   Jure Repinc (jlp@holodeck1.com)

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

*/

#include <QString>
#include "converters.h"

QString secondsToDHMS(const int seconds)
{
  int d = 0;
  int h = 0;
  int m = 0;
  int s = seconds;

  if (s >= 86400) {
    d = s / 86400;
    s = s % 86400;
  }
  if (s >= 3600) {
    h = s / 3600;
    s = s % 3600;
  }
  if (s >= 60) {
    m = s / 60;
    s = s % 60;
  }
  return QString::number(d) + "d " + QString::number(h) + "h "
         + QString::number(m) + "m " + QString::number(s) + 's';
}




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Thousand Parsec

Thousand Parsec is a framework for turn based 4 X\'s game (eXplore, eXpand, eXploit, eXterminate). Designed for long games, supporting massive universes and has an easily expanded tech tree.

Project homepage: http://sourceforge.net/projects/thousandparsec
Programming language(s): C++,Python
License: other

  cmake/
    FindTPProto.cmake
  CMakeLists.txt
  connecttoserverdialog.cpp
  connecttoserverdialog.h
  connecttoserverdialog.ui
  converters.cpp
  converters.h
  editserversdialog.ui
  mainwindow.cpp
  mainwindow.h
  messagesmodel.cpp
  messagesmodel.h
  parsek.cpp
  version.h