Show FloatEdit.h syntax highlighted
/*
* Copyright (C) 2003-2006 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#pragma once
// CFloatEdit
class CFloatEdit : public CEdit
{
public:
bool GetFloat(float& f);
double operator = (double d);
operator double();
DECLARE_DYNAMIC(CFloatEdit)
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
};
// CIntEdit
class CIntEdit : public CEdit
{
public:
DECLARE_DYNAMIC(CIntEdit)
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
};
// CHexEdit
class CHexEdit : public CEdit
{
public:
bool GetDWORD(DWORD& dw);
DWORD operator = (DWORD dw);
operator DWORD();
DECLARE_DYNAMIC(CHexEdit)
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
};
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