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// Demeter Terrain Visualization Library by Clay Fowler
// Copyright (C) 2002 Clay Fowler
// $ID$
/*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef _OGLSL_H_
#define _OGLSL_H_
#include "Globals.h"
GLhandleARB CreateProgram(std::string vertexProgramFilename,std::string fragmentProgramFilename);
void BeginShader(GLhandleARB program);
void EndShader();
GLint GetUniformLocation(GLhandleARB program,std::string name);
void SetUniformValue(GLhandleARB program,float val);
#endif
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