Show DemeterDrawable.h syntax highlighted
// Demeter Terrain Visualization Library by Clay Fowler
// Copyright (C) 2002 Clay Fowler
// $ID$
/*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef _DEMETER_DRAWABLE_
#define _DEMETER_DRAWABLE_
#ifdef _SUPPORT_OSG
#include <GL/glew.h>
#include <osg/BoundingBox>
#include <osg/StateSet>
#include <osg/State>
#include <osg/Drawable>
#include "Demeter/Terrain.h"
/// \brief Demeter Namespace brief description.
/// Demeter Namepsace detailed description. With
/// lots of awesome details.
namespace Demeter
{
/// \brief DemeterDrawable class brief description.
/// DemeterDrawable class detailed description.
class TERRAIN_API DemeterDrawable:public osg::Drawable
{
public:
DemeterDrawable();
DemeterDrawable(const DemeterDrawable &, const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY);
virtual ~DemeterDrawable();
DemeterDrawable & operator = (const DemeterDrawable &);
virtual osg::Object* cloneType() const;
virtual osg::Object* clone(const osg::CopyOp& copyop) const;
virtual bool isSameKindAs(const osg::Object* obj) const;
virtual const char* className() const;
virtual const char* libraryName() const;
void SetTerrain(Terrain* pTerrain);
Terrain* GetTerrain();
const Terrain* GetTerrain() const;
virtual void drawImplementation(osg::State&) const;
void SetAutoTessellate(bool isAuto);
void SetIsMultipass(bool isMultipass);
static void SetPassNumber(int num);
protected:
virtual osg::BoundingBox computeBound() const;
osg::ref_ptr<Terrain> m_RefTerrain;
bool m_AutoTessellate;
bool m_IsMultipass;
static int m_PassNumber;
};
};
#endif
#endif
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