Show org_lwjgl_d3d_WindowsContextImplementation.c syntax highlighted
/*
* Copyright (c) 2002-2004 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* $Id: org_lwjgl_d3d_WindowsContextImplementation.c 2832 2007-05-27 15:32:25Z elias_naur $
*
* @author elias_naur <elias_naur@users.sourceforge.net>
* @version $Revision: 2832 $
*/
#include <jni.h>
#include "org_lwjgl_d3d_WindowsContextImplementation.h"
#include "context.h"
#include "common_tools.h"
typedef struct {
HGLRC context;
} WindowsContext;
JNIEXPORT jobject JNICALL Java_org_lwjgl_d3d_WindowsContextImplementation_nCreate
(JNIEnv *env, jclass clazz, jobject peer_info_handle, jobject shared_context_handle) {
WindowsPeerInfo *peer_info;
WindowsContext *shared_context_info;
WindowsContext *context_info;
HGLRC context;
HGLRC shared_context = NULL;
HDC saved_hdc;
HGLRC saved_context;
jobject context_handle = newJavaManagedByteBuffer(env, sizeof(WindowsContext));
if (context_handle == NULL) {
throwException(env, "Could not create handle buffer");
return NULL;
}
peer_info = (WindowsPeerInfo *)(*env)->GetDirectBufferAddress(env, peer_info_handle);
context = wglCreateContext(peer_info->drawable_hdc);
if (context == NULL) {
throwException(env, "Could not create context");
return NULL;
}
if (shared_context_handle != NULL) {
shared_context_info = (WindowsContext *)(*env)->GetDirectBufferAddress(env, shared_context_handle);
shared_context = shared_context_info->context;
if (!wglShareLists(shared_context, context)) {
wglDeleteContext(context);
throwException(env, "Could not share contexts");
return NULL;
}
}
context_info = (WindowsContext *)(*env)->GetDirectBufferAddress(env, context_handle);
context_info->context = context;
return context_handle;
}
JNIEXPORT void JNICALL Java_org_lwjgl_d3d_WindowsContextImplementation_nSwapBuffers
(JNIEnv *env, jclass clazz, jobject peer_info_handle) {
WindowsPeerInfo *peer_info = (WindowsPeerInfo *)(*env)->GetDirectBufferAddress(env, peer_info_handle);
SwapBuffers(peer_info->drawable_hdc);
}
JNIEXPORT void JNICALL Java_org_lwjgl_d3d_WindowsContextImplementation_nReleaseCurrentContext
(JNIEnv *env, jclass clazz) {
wglMakeCurrent(NULL, NULL);
}
JNIEXPORT void JNICALL Java_org_lwjgl_d3d_WindowsContextImplementation_nMakeCurrent
(JNIEnv *env, jclass clazz, jobject peer_info_handle, jobject context_handle) {
WindowsContext *context_info = (WindowsContext *)(*env)->GetDirectBufferAddress(env, context_handle);
WindowsPeerInfo *peer_info = (WindowsPeerInfo *)(*env)->GetDirectBufferAddress(env, peer_info_handle);
if (!wglMakeCurrent(peer_info->drawable_hdc, context_info->context))
throwException(env, "Could not make context current");
}
JNIEXPORT jboolean JNICALL Java_org_lwjgl_d3d_WindowsContextImplementation_nIsCurrent
(JNIEnv *env, jclass clazz, jobject context_handle) {
WindowsContext *context_info = (WindowsContext *)(*env)->GetDirectBufferAddress(env, context_handle);
return wglGetCurrentContext() == context_info->context;
}
JNIEXPORT jboolean JNICALL Java_org_lwjgl_d3d_WindowsContextImplementation_nSetSwapInterval
(JNIEnv *env, jclass clazz, jint value) {
WGLExtensions extensions;
extgl_InitWGL(&extensions);
if (extensions.WGL_EXT_swap_control) {
return extensions.wglSwapIntervalEXT(value) ? JNI_TRUE : JNI_FALSE;
} else
return JNI_FALSE;
}
JNIEXPORT void JNICALL Java_org_lwjgl_d3d_WindowsContextImplementation_nDestroy
(JNIEnv *env, jclass clazz, jobject context_handle) {
WindowsContext *context_info = (WindowsContext *)(*env)->GetDirectBufferAddress(env, context_handle);
wglDeleteContext(context_info->context);
}
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