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org_lwjgl_d3d_IDirect3DVolumeTexture9.c from Lightweight Java Game Library at Krugle


Show org_lwjgl_d3d_IDirect3DVolumeTexture9.c syntax highlighted

#include "org_lwjgl_d3d_IDirect3DVolumeTexture9.h"

/*
 * Class:     org_lwjgl_d3d_IDirect3DVolumeTexture9
 * Method:    nAddDirtyBox
 * Signature: (JLorg/lwjgl/d3d/D3DBox;)J
 */
JNIEXPORT jlong JNICALL Java_org_lwjgl_d3d_IDirect3DVolumeTexture9_nAddDirtyBox
  (JNIEnv *env, jobject obj, jlong IDirect3DVolumeTexture9, jobject dirtyBox) {

    return 0;
}

/*
 * Class:     org_lwjgl_d3d_IDirect3DVolumeTexture9
 * Method:    nGetLevelDesc
 * Signature: (JILorg/lwjgl/d3d/D3DVolumeDesc;)J
 */
JNIEXPORT jlong JNICALL Java_org_lwjgl_d3d_IDirect3DVolumeTexture9_nGetLevelDesc
  (JNIEnv *env, jobject obj, jlong IDirect3DVolumeTexture9, jint level, jobject desc) {

    return 0;
}

/*
 * Class:     org_lwjgl_d3d_IDirect3DVolumeTexture9
 * Method:    nGetVolumeLevel
 * Signature: (JILorg/lwjgl/d3d/IDirect3DVolume9;)J
 */
JNIEXPORT jlong JNICALL Java_org_lwjgl_d3d_IDirect3DVolumeTexture9_nGetVolumeLevel
  (JNIEnv *env, jobject obj, jlong IDirect3DVolumeTexture9, jint level, jobject volumeLevel) {

    return 0;
}

/*
 * Class:     org_lwjgl_d3d_IDirect3DVolumeTexture9
 * Method:    nLockBox
 * Signature: (JILorg/lwjgl/d3d/D3DLockedBox;Lorg/lwjgl/d3d/D3DBox;J)J
 */
JNIEXPORT jlong JNICALL Java_org_lwjgl_d3d_IDirect3DVolumeTexture9_nLockBox
  (JNIEnv *env, jobject obj, jlong IDirect3DVolumeTexture9, jint level, jobject lockedVolume, jobject box, jlong flags) {

    return 0;
}

/*
 * Class:     org_lwjgl_d3d_IDirect3DVolumeTexture9
 * Method:    nUnlockBox
 * Signature: (JI)J
 */
JNIEXPORT jlong JNICALL Java_org_lwjgl_d3d_IDirect3DVolumeTexture9_nUnlockBox
  (JNIEnv *env, jobject obj, jlong IDirect3DVolumeTexture9, jint level) {

    return 0;
}




See more files for this project here

Lightweight Java Game Library

A Java Game Library extension: 1. Handles the graphics, sound, and input simply 2. Wraps OpenGL, OpenAL, fmod3 and DevIL 3. Hires timers LWJGL currently supports Linux, Mac OS X (10.2 and above) and Windows (98 and above).

Project homepage: http://sourceforge.net/projects/java-game-lib
Programming language(s): C,Java
License: other

  LWJGL.c
  Window.h
  context.c
  context.h
  dinputhelper.c
  dinputhelper.h
  display.c
  display.h
  extgl_wgl.c
  extgl_wgl.h
  org_lwjgl_Sys.c
  org_lwjgl_d3d_D3DUtil.c
  org_lwjgl_d3d_IDirect3D9.c
  org_lwjgl_d3d_IDirect3D9Ex.c
  org_lwjgl_d3d_IDirect3DBaseTexture9.c
  org_lwjgl_d3d_IDirect3DCubeTexture9.c
  org_lwjgl_d3d_IDirect3DDevice9.c
  org_lwjgl_d3d_IDirect3DDevice9Ex.c
  org_lwjgl_d3d_IDirect3DIndexBuffer9.c
  org_lwjgl_d3d_IDirect3DPixelShader9.c
  org_lwjgl_d3d_IDirect3DQuery9.c
  org_lwjgl_d3d_IDirect3DResource9.c
  org_lwjgl_d3d_IDirect3DStateBlock9.c
  org_lwjgl_d3d_IDirect3DSurface9.c
  org_lwjgl_d3d_IDirect3DSwapChain9.c
  org_lwjgl_d3d_IDirect3DSwapChain9Ex.c
  org_lwjgl_d3d_IDirect3DTexture9.c
  org_lwjgl_d3d_IDirect3DVertexBuffer9.c
  org_lwjgl_d3d_IDirect3DVertexDeclaration9.c
  org_lwjgl_d3d_IDirect3DVertexShader9.c
  org_lwjgl_d3d_IDirect3DVolume9.c
  org_lwjgl_d3d_IDirect3DVolumeTexture9.c
  org_lwjgl_d3d_WindowsContextImplementation.c
  org_lwjgl_d3d_WindowsDirectInput3.c
  org_lwjgl_d3d_WindowsDirectInput8.c
  org_lwjgl_d3d_WindowsDirectInputDevice3.c
  org_lwjgl_d3d_WindowsDirectInputDevice8.c
  org_lwjgl_d3d_WindowsDisplay.c
  org_lwjgl_d3d_WindowsDisplayPeerInfo.c
  org_lwjgl_d3d_WindowsKeyboard.c
  org_lwjgl_d3d_WindowsPeerInfo.c
  org_lwjgl_d3d_WindowsRegistry.c
  org_lwjgl_input_Cursor.c
  org_lwjgl_opengl_Display.c
  org_lwjgl_opengl_Pbuffer.c
  org_lwjgl_opengl_WindowsAWTGLCanvasPeerInfo.c
  org_lwjgl_opengl_WindowsAWTInput.c
  org_lwjgl_opengl_WindowsContextImplementation.c
  org_lwjgl_opengl_WindowsDirectInput3.c
  org_lwjgl_opengl_WindowsDirectInput8.c
  org_lwjgl_opengl_WindowsDirectInputDevice3.c
  org_lwjgl_opengl_WindowsDirectInputDevice8.c
  org_lwjgl_opengl_WindowsDisplayPeerInfo.c
  org_lwjgl_opengl_WindowsKeyboard.c
  org_lwjgl_opengl_WindowsPeerInfo.c
  org_lwjgl_opengl_WindowsRegistry.c
  windows_al.c