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/**
**************************************************************************************
*Palisma - Secrets of the Illuminati is an open-source 2D RPG *
*Copyright (C) 2006, Tony Sparks *
* *
*This library is free software; you can redistribute it and/or *
*modify it under the terms of the GNU Lesser General Public *
*License as published by the Free Software Foundation; either *
*version 2.1 of the License, or (at your option) any later version. *
* *
*This library is distributed in the hope that it will be useful, *
*but WITHOUT ANY WARRANTY; without even the implied warranty of *
*MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
*Lesser General Public License for more details. *
* *
*You should have received a copy of the GNU Lesser General Public *
*License along with this library; if not, write to the Free Software *
*Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
**************************************************************************************
*/
// InputBuffer.h: interface for the InputBuffer class.
//
//////////////////////////////////////////////////////////////////////
#pragma once
#include <string>
#include "../mmanager.h"
#define BUFFER_SIZE 1024
/**
=============================
A buffer is a text area that excepts input from
the IInput subsystem
=============================
*/
class InputBuffer : public IMMObject
{
public:
InputBuffer();
virtual ~InputBuffer();
std::string GetBuffer();
void SetBuffer(const std::string &s);
int GetCarrotPos();
size_t Length() { return buffer.length(); };
void Clear();
void ProcessKey(bool, int );
bool IsActive();
void SetActive(bool);
AUTO_SIZE;
private:
void Append(char);
std::string buffer;
int m_carrot;
int m_top;
bool m_active;
bool m_upperCase;
};
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