Show Binder.cpp syntax highlighted
/**
**************************************************************************************
*Palisma - Secrets of the Illuminati is an open-source 2D RPG *
*Copyright (C) 2006, Tony Sparks *
* *
*This library is free software; you can redistribute it and/or *
*modify it under the terms of the GNU Lesser General Public *
*License as published by the Free Software Foundation; either *
*version 2.1 of the License, or (at your option) any later version. *
* *
*This library is distributed in the hope that it will be useful, *
*but WITHOUT ANY WARRANTY; without even the implied warranty of *
*MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
*Lesser General Public License for more details. *
* *
*You should have received a copy of the GNU Lesser General Public *
*License along with this library; if not, write to the Free Software *
*Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
**************************************************************************************
*/
#include "StdAfx.h"
#include "Binder.h"
#include "../shared/stringutil.h"
#include <stdlib.h>
#include "../kernel.h"
extern Kernel* g_kernel;
Binder::Binder(void)
{
}
/** Bind a key to an action */
void Binder::Bind( int key, const std::string function)
{
m_bindings[key] = function;
}
/** Unbind a key from an action */
void Binder::UnBind( int key )
{
std::map<int, std::string >::iterator it = m_bindings.begin();
for(; it != m_bindings.end(); it++ )
{
if ( it->first == key ) {
m_bindings.erase( it );
return;
}
}
}
/** Unbind all keys */
void Binder::UnBindAll()
{
m_bindings.clear();
}
/** Execute the key bind, if any */
void Binder::Exec( int key )
{
// first test to see if it is a valid bind
if ( m_bindings.find( key ) != m_bindings.end() )
{
// exec the string
g_kernel->GetConsole()->Exec( m_bindings[key] );
}
}
Binder::~Binder(void)
{
//UnBindAll();
}
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