GLConsoleRuleFnIAdapter.h from Scorched 3D at Krugle
Show GLConsoleRuleFnIAdapter.h syntax highlighted
////////////////////////////////////////////////////////////////////////////////
// Scorched3D (c) 2000-2003
//
// This file is part of Scorched3D.
//
// Scorched3D is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Scorched3D is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Scorched3D; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
////////////////////////////////////////////////////////////////////////////////
// GLConsoleRuleFnIAdapter.h: interface for the GLConsoleRuleFnIAdapter class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_GLCONSOLERULEFNIADAPTER_H__A8429FA2_3499_4F4A_95BC_9F94FC58C087__INCLUDED_)
#define AFX_GLCONSOLERULEFNIADAPTER_H__A8429FA2_3499_4F4A_95BC_9F94FC58C087__INCLUDED_
#include <common/OptionEntry.h>
#include <GLEXT/GLConsole.h>
#include <string>
class GLConsoleRuleFnIBooleanAdapter :
public GLConsoleRuleFnI
{
public:
GLConsoleRuleFnIBooleanAdapter(const char *name, bool ¶m);
virtual ~GLConsoleRuleFnIBooleanAdapter();
// Inherited from GLConsoleRuleFnI
virtual bool getBoolParam(const char *name);
virtual void setBoolParam(const char *name, bool value);
protected:
std::string name_;
bool ¶m_;
};
class GLConsoleRuleFnIOptionsAdapter :
public GLConsoleRuleFnI
{
public:
GLConsoleRuleFnIOptionsAdapter(OptionEntry &entry,
GLConsoleRuleAccessType access);
virtual ~GLConsoleRuleFnIOptionsAdapter();
// Inherited from GLConsoleRuleFnI
virtual bool getBoolParam(const char *name);
virtual void setBoolParam(const char *name, bool value);
virtual float getNumberParam(const char *name);
virtual void setNumberParam(const char *name, float value);
virtual const char *getStringParam(const char *name);
virtual void setStringParam(const char *name, const char *value);
protected:
OptionEntry &entry_;
};
#endif // !defined(AFX_GLCONSOLERULEFNIADAPTER_H__A8429FA2_3499_4F4A_95BC_9F94FC58C087__INCLUDED_)
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