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CompleteData.java from Magellan-Client at Krugle


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/*
 *  Copyright (C) 2000-2004 Roger Butenuth, Andreas Gampe,
 *                          Stefan Goetz, Sebastian Pappert,
 *                          Klaas Prause, Enno Rehling,
 *                          Sebastian Tusk, Ulrich Kuester,
 *                          Ilja Pavkovic
 *
 * This file is part of the Eressea Java Code Base, see the
 * file LICENSING for the licensing information applying to
 * this file.
 *
 */

package com.eressea;

import java.util.Locale;
import java.util.Map;

import com.eressea.util.CollectionFactory;

/**
 * An implementation of the <tt>GameData</tt> supporting all of the attributes defined there. No
 * maps are defined as <tt>null</tt>.
 *
 * @see com.eressea.GameData
 */
public class CompleteData extends GameData {
	protected Map regions = CollectionFactory.createOrderedHashtable();
	protected Map units = CollectionFactory.createHashtable();
	protected Map tempUnits = CollectionFactory.createHashtable();
	protected Map factions = CollectionFactory.createOrderedHashtable();
	protected Map ships = CollectionFactory.createOrderedHashtable();
	protected Map buildings = CollectionFactory.createOrderedHashtable();
	protected Map islands = CollectionFactory.createOrderedHashtable();
	protected Map msgTypes = CollectionFactory.createOrderedHashtable();
	protected Map spells = CollectionFactory.createOrderedHashtable();
	protected Map potions = CollectionFactory.createOrderedHashtable();
	protected Map hotSpots = CollectionFactory.createOrderedHashtable();
	protected Map translations = CollectionFactory.createOrderedHashtable();
	protected Locale locale = null;
	protected Map selectedRegions = CollectionFactory.createTreeMap();

	/**
	 * TODO: DOCUMENT ME!
	 *
	 * @return TODO: DOCUMENT ME!
	 */
	public Map islands() {
		return islands;
	}

	/**
	 * TODO: DOCUMENT ME!
	 *
	 * @return TODO: DOCUMENT ME!
	 */
	public Map regions() {
		return regions;
	}

	/**
	 * TODO: DOCUMENT ME!
	 *
	 * @return TODO: DOCUMENT ME!
	 */
	public Map units() {
		return units;
	}

	/**
	 * TODO: DOCUMENT ME!
	 *
	 * @return TODO: DOCUMENT ME!
	 */
	public Map tempUnits() {
		return tempUnits;
	}

	/**
	 * TODO: DOCUMENT ME!
	 *
	 * @return TODO: DOCUMENT ME!
	 */
	public Map factions() {
		return factions;
	}

	/**
	 * TODO: DOCUMENT ME!
	 *
	 * @return TODO: DOCUMENT ME!
	 */
	public Map ships() {
		return ships;
	}

	/**
	 * TODO: DOCUMENT ME!
	 *
	 * @return TODO: DOCUMENT ME!
	 */
	public Map buildings() {
		return buildings;
	}

	/**
	 * TODO: DOCUMENT ME!
	 *
	 * @return TODO: DOCUMENT ME!
	 */
	public Map msgTypes() {
		return msgTypes;
	}

	/**
	 * TODO: DOCUMENT ME!
	 *
	 * @return TODO: DOCUMENT ME!
	 */
	public Map spells() {
		return spells;
	}

	/**
	 * TODO: DOCUMENT ME!
	 *
	 * @return TODO: DOCUMENT ME!
	 */
	public Map potions() {
		return potions;
	}


	/**
	 * Returns a collection of the coordinates of selected regions.
	 *
	 */
	public Map getSelectedRegionCoordinates() {
		return selectedRegions;
	}

	/**
	 * set a collection of selected regions.
	 *
	 * @param regions the map of coordinates of selected regions
	 */
	public void setSelectedRegionCoordinates(Map regions) {
		selectedRegions = CollectionFactory.createTreeMap();
		if(regions != null) {
			selectedRegions.putAll(regions);
		}
	}


	/**
	 * TODO: DOCUMENT ME!
	 *
	 * @return TODO: DOCUMENT ME!
	 */
	public Map hotSpots() {
		return hotSpots;
	}

	/**
	 * TODO: DOCUMENT ME!
	 *
	 * @return TODO: DOCUMENT ME!
	 */
	public Map translations() {
		return translations;
	}

	/**
	 * TODO: DOCUMENT ME!
	 *
	 * @param l TODO: DOCUMENT ME!
	 */
	public void setLocale(Locale l) {
		this.locale = l;
	}

	/**
	 * TODO: DOCUMENT ME!
	 *
	 * @return TODO: DOCUMENT ME!
	 */
	public Locale getLocale() {
		return locale;
	}

	/**
	 * Creates a new CompleteData object.
	 *
	 * @param rules TODO: DOCUMENT ME!
	 */
	public CompleteData(Rules rules) {
		super(rules);
	}

	/**
	 * Creates a new CompleteData object.
	 *
	 * @param rules TODO: DOCUMENT ME!
	 * @param name TODO: DOCUMENT ME!
	 */
	public CompleteData(Rules rules, String name) {
		super(rules, name);
	}
}




See more files for this project here

Magellan-Client

The Magellan Client is basicly a GUI for the pbem game eressea but can be used for other pbems based on \"atlantis\" too.

Project homepage: http://sourceforge.net/projects/magellan-client
Programming language(s): Java
License: other

  completion/
    AutoCompletion.java
    Completer.java
    CompleterSettingsProvider.java
    Completion.java
    OrderParser.java
  cr/
    Loader.java
  demo/
    actions/
      AbortAction.java
      AddCRAction.java
      AddSelectionAction.java
      ArmyStatsAction.java
      ChangeFactionConfirmationAction.java
      ConfirmAction.java
      ECheckAction.java
      EresseaOptionsAction.java
      ExpandSelectionAction.java
      ExportCRAction.java
      ExternalModuleAction.java
      FactionStatsAction.java
      FileHistoryAction.java
      FileSaveAction.java
      FileSaveAsAction.java
      FillSelectionAction.java
      FindAction.java
      FindPreviousUnconfirmedAction.java
      HelpAction.java
      InfoAction.java
      InvertSelectionAction.java
      IslandAction.java
      MapSaveAction.java
      MenuAction.java
      OpenCRAction.java
      OpenOrdersAction.java
      OpenSelectionAction.java
      OptionAction.java
      QuitAction.java
      RedoAction.java
    desktop/
    Client.java
    ClientPreferences.java
    EMapDetailsPanel.java
    EMapOverviewPanel.java
    FindDialog.java
    MagellanUndoManager.java
    SetOriginDialog.java
  event/
  extern/
  gamebinding/
  io/
  main/
  relation/
  resource/
  rules/
  skillchart/
  swing/
  tasks/
  util/
  Alliance.java
  Battle.java
  Border.java
  Building.java
  CombatSpell.java
  CompleteData.java
  CoordinateID.java
  Described.java
  DescribedObject.java
  EntityID.java
  Faction.java
  GameData.java
  Group.java
  HasRegion.java
  HotSpot.java
  ID.java
  Identifiable.java
  IntegerID.java
  Island.java
  Item.java
  LongID.java
  LuxuryPrice.java
  Message.java
  MissingData.java
  Named.java
  NamedObject.java
  Potion.java
  Region.java
  RegionResource.java
  Related.java
  RelatedObject.java
  Rules.java
  Scheme.java
  Ship.java
  Sign.java
  Skill.java
  Spell.java
  StringID.java
  TempUnit.java
  Unique.java
  Unit.java
  UnitContainer.java
  UnitID.java
  ZeroUnit.java