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Lightweight Java Game Library

A Java Game Library extension: 1. Handles the graphics, sound, and input simply 2. Wraps OpenGL, OpenAL, fmod3 and DevIL 3. Hires timers LWJGL currently supports Linux, Mac OS X (10.2 and above) and Windows (98 and above).

Project homepage: http://sourceforge.net/projects/java-game-lib
Programming language(s): C,Java
License: other



Some source files from: Lightweight Java Game Library/LWJGL/src/java/or
  lwjgl/
    d3d/
      Context.java
      ContextImplementation.java
      D3DAdapterIdentifier9.java
      D3DBox.java
      D3DCaps9.java
      D3DClipStatus9.java
      D3DColorValue.java
      D3DDeviceCreationParameters.java
      D3DDisplaymode.java
      D3DDisplaymodeEx.java
      D3DDisplaymodeFilter.java
      D3DGammaRamp.java
      D3DIndexBufferDesc.java
      D3DLight9.java
      D3DLockedBox.java
      D3DLockedRect.java
      D3DMaterial9.java
      D3DMatrix.java
      D3DPShaderCaps2_0.java
      D3DPresentParameters.java
      D3DPresentStats.java
      D3DRasterStatus.java
      D3DRectPatchInfo.java
      D3DRegionData.java
      D3DRegionDataHeader.java
      D3DSsurfaceDesc.java
      D3DSurfaceDesc.java
      D3DTriPatchInfo.java
      D3DUtil.java
      D3DVShaderCaps2_0.java
      D3DVector.java
      D3DVertexBufferDesc.java
      D3DVertexElement9.java
      D3DViewport9.java
      D3DVolumeDesc.java
      Direct3DConstants.java
      Display.java
      DisplayImplementation.java
      DisplayMode.java
      Drawable.java
      EventQueue.java
      GUID.java
      GlobalLock.java
      IDirect3D9.java
      IDirect3D9Ex.java
      IDirect3DBaseTexture9.java
      IDirect3DCubeTexture9.java
      IDirect3DDevice9.java
      IDirect3DDevice9Ex.java
      IDirect3DIndexBuffer9.java
      IDirect3DPixelShader9.java
      IDirect3DQuery9.java
      IDirect3DResource9.java
      IDirect3DStateBlock9.java
      IDirect3DSurface9.java
      IDirect3DSwapChain9.java
      IDirect3DSwapChain9Ex.java
      IDirect3DTexture9.java
      IDirect3DVertexBuffer9.java
      IDirect3DVertexDeclaration9.java
      IDirect3DVertexShader9.java
      IDirect3DVolume9.java
      IDirect3DVolumeTexture9.java
      InputImplementation.java
      LUID.java
      NewDisplay.java
      PaletteEntry.java
      PeerInfo.java
      PixelFormat.java
      Point.java
      Rectangle.java
      RegionData.java
      RegionDataHeader.java
      WindowsContextImplementation.java
      WindowsDirectInput.java
      WindowsDirectInput3.java
      WindowsDirectInput8.java
      WindowsDirectInputDevice.java
      WindowsDirectInputDevice3.java
      WindowsDirectInputDevice8.java
    devil/
    examples/
    fmod3/
    input/
    openal/
    opengl/
    test/
    util/
    BufferChecks.java
    BufferUtils.java
    DefaultSysImplementation.java
    J2SESysImplementation.java
    LWJGLException.java
    LWJGLUtil.java
    LinuxSysImplementation.java
    MacOSXSysImplementation.java
    NondirectBufferWrapper.java
    Sys.java
    SysImplementation.java
    WindowsSysImplementation.java



See more files for this project here