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inftrees.h from NeoEngineNG at Krugle


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/* inftrees.h -- header to use inftrees.c
 * Copyright (C) 1995-2002 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/* WARNING: this file should *not* be used by applications. It is
   part of the implementation of the compression library and is
   subject to change. Applications should only use zlib.h.
 */

/* Huffman code lookup table entry--this entry is four bytes for machines
   that have 16-bit pointers (e.g. PC's in the small or medium model). */

typedef struct inflate_huft_s FAR inflate_huft;

struct inflate_huft_s {
  union {
    struct {
      Byte Exop;        /* number of extra bits or operation */
      Byte Bits;        /* number of bits in this code or subcode */
    } what;
    uInt pad;           /* pad structure to a power of 2 (4 bytes for */
  } word;               /*  16-bit, 8 bytes for 32-bit int's) */
  uInt base;            /* literal, length base, distance base,
                           or table offset */
};

/* Maximum size of dynamic tree.  The maximum found in a long but non-
   exhaustive search was 1004 huft structures (850 for length/literals
   and 154 for distances, the latter actually the result of an
   exhaustive search).  The actual maximum is not known, but the
   value below is more than safe. */
#define MANY 1440

extern int inflate_trees_bits OF((
    uIntf *,                    /* 19 code lengths */
    uIntf *,                    /* bits tree desired/actual depth */
    inflate_huft * FAR *,       /* bits tree result */
    inflate_huft *,             /* space for trees */
    z_streamp));                /* for messages */

extern int inflate_trees_dynamic OF((
    uInt,                       /* number of literal/length codes */
    uInt,                       /* number of distance codes */
    uIntf *,                    /* that many (total) code lengths */
    uIntf *,                    /* literal desired/actual bit depth */
    uIntf *,                    /* distance desired/actual bit depth */
    inflate_huft * FAR *,       /* literal/length tree result */
    inflate_huft * FAR *,       /* distance tree result */
    inflate_huft *,             /* space for trees */
    z_streamp));                /* for messages */

extern int inflate_trees_fixed OF((
    uIntf *,                    /* literal desired/actual bit depth */
    uIntf *,                    /* distance desired/actual bit depth */
    inflate_huft * FAR *,       /* literal/length tree result */
    inflate_huft * FAR *,       /* distance tree result */
    z_streamp));                /* for memory allocation */




See more files for this project here

NeoEngineNG

NeoenEngine NG (Next Generation) is the evolution of neoengine one,it\'s a different development from NeoEngine2, it\'s a direct inherits from NeoEngine one.\n

Project homepage: http://sourceforge.net/projects/neoengineng
Programming language(s): C,C++
License: other

  LICENSE
  Makefile.am
  SConscript
  adler32.c
  crc32.c
  deflate.c
  deflate.h
  infblock.c
  infblock.h
  infcodes.c
  infcodes.h
  inffast.c
  inffast.h
  inffixed.h
  inflate.c
  inftrees.c
  inftrees.h
  infutil.c
  infutil.h
  link.h
  neoicpng-static.dev
  neoicpng.cbp
  neoicpng.cpp
  neoicpng.dev
  neoicpng.dsp
  neoicpng.h
  neoicpng.layout
  neoicpng.vcproj
  png.c
  png.h
  pngasmrd.h
  pngconf.h
  pngerror.c
  pnggccrd.c
  pngget.c
  pngmem.c
  pngpread.c
  pngread.c
  pngrio.c
  pngrtran.c
  pngrutil.c
  pngset.c
  pngtest.c
  pngtrans.c
  pngvcrd.c
  pngwio.c
  pngwrite.c
  pngwtran.c
  pngwutil.c
  trees.c
  trees.h
  zconf.h
  zlib.h
  zutil.c
  zutil.h