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datfli.c from Allegro game programming library at Krugle


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/*         ______   ___    ___
 *        /\  _  \ /\_ \  /\_ \ 
 *        \ \ \L\ \\//\ \ \//\ \      __     __   _ __   ___ 
 *         \ \  __ \ \ \ \  \ \ \   /'__`\ /'_ `\/\`'__\/ __`\
 *          \ \ \/\ \ \_\ \_ \_\ \_/\  __//\ \L\ \ \ \//\ \L\ \
 *           \ \_\ \_\/\____\/\____\ \____\ \____ \ \_\\ \____/
 *            \/_/\/_/\/____/\/____/\/____/\/___L\ \/_/ \/___/
 *                                           /\____/
 *                                           \_/__/
 *
 *      Grabber plugin for managing FLIC animation objects.
 *
 *      By Shawn Hargreaves.
 *
 *      See readme.txt for copyright information.
 */


#include <stdio.h>

#include "allegro.h"
#include "allegro/internal/aintern.h"
#include "../datedit.h"



/* creates a new FLIC object */
static void *makenew_fli(long *size)
{
   char *v = _al_malloc(1);

   *v = 0;
   *size = 1;

   return v;
}



/* displays a FLIC object in the grabber object view window */
static void plot_fli(AL_CONST AL_DATAFILE *dat, int x, int y)
{
   al_put_text(al_screen, al_font_8x8, "Double-click in the item list to play it", x, y+32, al_gui_fg_color);
}



/* callback to quit out of the FLI player */
static int fli_stopper(void)
{
   al_poll_mouse();

   if ((al_key_pressed()) || (al_mouse_b))
      return 1;
   else
      return 0;
}



/* handles double-clicking on a FLIC object in the grabber */
static int view_fli(AL_DATAFILE *dat)
{
   al_show_mouse(NULL);
   al_clear_to_color(al_screen, al_gui_mg_color);
   al_play_memory_fli(dat->dat, al_screen, TRUE, fli_stopper);
   do {
      al_poll_mouse();
   } while (al_mouse_b);
   al_clear_keybuf();
   al_set_palette(datedit_current_palette);
   al_show_mouse(al_screen);
   return D_REDRAW;
}



/* plugin interface header */
DATEDIT_OBJECT_INFO datfli_info =
{ 
   DAT_FLI, 
   "FLI/FLC animation", 
   NULL,
   makenew_fli,
   NULL,
   plot_fli,
   view_fli,
   NULL
};



DATEDIT_GRABBER_INFO datfli_grabber =
{ 
   DAT_FLI, 
   "fli;flc",
   "fli;flc",
   NULL,
   NULL
};





See more files for this project here

Allegro game programming library

Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming.

Project homepage: http://sourceforge.net/projects/alleg
Programming language(s): Assembly,C,Shell Script
License: other

  datalpha.c
  datalpha.inc
  datfli.c
  datfli.inc
  datfont.c
  datfont.inc
  datgrab.c
  datgrab.inc
  datgrid.c
  datgrid.inc
  datimage.c
  datimage.inc
  datitype.c
  datitype.inc
  datmidi.c
  datmidi.inc
  datpal.c
  datpal.inc
  datsamp.c
  datsamp.inc
  datworms.c
  datworms.inc
  plugins.txt