Show chunk.c syntax highlighted
/*
* The 3D Studio File Format Library
* Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id: chunk.c,v 1.14 2001/07/07 19:05:30 jeh Exp $
*/
#define LIB3DS_EXPORT
#include <lib3ds/chunk.h>
#include <lib3ds/io.h>
#include <lib3ds/chunktable.h>
#include <string.h>
#include <stdarg.h>
/*#define LIB3DS_CHUNK_DEBUG*/
/*#define LIB3DS_CHUNK_WARNING*/
/*!
* \defgroup chunk Chunk Handling
*
* \author J.E. Hoffmann <je-h@gmx.net>
*/
static Lib3dsBool enable_dump=LIB3DS_FALSE;
static Lib3dsBool enable_unknown=LIB3DS_FALSE;
static char lib3ds_chunk_level[128]="";
static void
lib3ds_chunk_debug_enter(Lib3dsChunk *c)
{
strcat(lib3ds_chunk_level, " ");
}
static void
lib3ds_chunk_debug_leave(Lib3dsChunk *c)
{
lib3ds_chunk_level[strlen(lib3ds_chunk_level)-2]=0;
}
static void
lib3ds_chunk_debug_dump(Lib3dsChunk *c)
{
if (enable_dump) {
printf("%s%s (0x%X) size=%lu\n",
lib3ds_chunk_level,
lib3ds_chunk_name(c->chunk),
c->chunk,
c->size
);
}
}
/*!
* \ingroup chunk
*/
void
lib3ds_chunk_enable_dump(Lib3dsBool enable, Lib3dsBool unknown)
{
enable_dump=enable;
enable_unknown=unknown;
}
/*!
* \ingroup chunk
*
* Reads a 3d-Studio chunk header from a little endian file stream.
*
* \param c The chunk to store the data.
* \param f The file stream.
*
* \return True on success, False otherwise.
*/
Lib3dsBool
lib3ds_chunk_read(Lib3dsChunk *c, Lib3dsIo *io)
{
ASSERT(c);
ASSERT(io);
c->cur=lib3ds_io_tell(io);
c->chunk=lib3ds_io_read_word(io);
c->size=lib3ds_io_read_dword(io);
c->end=c->cur+c->size;
c->cur+=6;
if (lib3ds_io_error(io) || (c->size<6)) {
return(LIB3DS_FALSE);
}
return(LIB3DS_TRUE);
}
/*!
* \ingroup chunk
*/
Lib3dsBool
lib3ds_chunk_read_start(Lib3dsChunk *c, Lib3dsWord chunk, Lib3dsIo *io)
{
ASSERT(c);
ASSERT(io);
if (!lib3ds_chunk_read(c, io)) {
return(LIB3DS_FALSE);
}
lib3ds_chunk_debug_enter(c);
return((chunk==0) || (c->chunk==chunk));
}
/*!
* \ingroup chunk
*/
void
lib3ds_chunk_read_tell(Lib3dsChunk *c, Lib3dsIo *io)
{
c->cur=lib3ds_io_tell(io);
}
/*!
* \ingroup chunk
*/
Lib3dsWord
lib3ds_chunk_read_next(Lib3dsChunk *c, Lib3dsIo *io)
{
Lib3dsChunk d;
if (c->cur>=c->end) {
ASSERT(c->cur==c->end);
return(0);
}
lib3ds_io_seek(io, (long)c->cur, LIB3DS_SEEK_SET);
d.chunk=lib3ds_io_read_word(io);
d.size=lib3ds_io_read_dword(io);
lib3ds_chunk_debug_dump(&d);
c->cur+=d.size;
return(d.chunk);
}
/*!
* \ingroup chunk
*/
void
lib3ds_chunk_read_reset(Lib3dsChunk *c, Lib3dsIo *io)
{
lib3ds_io_seek(io, -6, LIB3DS_SEEK_CUR);
}
/*!
* \ingroup chunk
*/
void
lib3ds_chunk_read_end(Lib3dsChunk *c, Lib3dsIo *io)
{
lib3ds_chunk_debug_leave(c);
lib3ds_io_seek(io, c->end, LIB3DS_SEEK_SET);
}
/*!
* \ingroup chunk
*
* Writes a 3d-Studio chunk header into a little endian file stream.
*
* \param c The chunk to be written.
* \param f The file stream.
*
* \return True on success, False otherwise.
*/
Lib3dsBool
lib3ds_chunk_write(Lib3dsChunk *c, Lib3dsIo *io)
{
ASSERT(c);
if (!lib3ds_io_write_word(io, c->chunk)) {
LIB3DS_ERROR_LOG;
return(LIB3DS_FALSE);
}
if (!lib3ds_io_write_dword(io, c->size)) {
LIB3DS_ERROR_LOG;
return(LIB3DS_FALSE);
}
return(LIB3DS_TRUE);
}
/*!
* \ingroup chunk
*/
Lib3dsBool
lib3ds_chunk_write_start(Lib3dsChunk *c, Lib3dsIo *io)
{
ASSERT(c);
c->size=0;
c->cur=lib3ds_io_tell(io);
if (!lib3ds_io_write_word(io, c->chunk)) {
return(LIB3DS_FALSE);
}
if (!lib3ds_io_write_dword(io, c->size)) {
return(LIB3DS_FALSE);
}
return(LIB3DS_TRUE);
}
/*!
* \ingroup chunk
*/
Lib3dsBool
lib3ds_chunk_write_end(Lib3dsChunk *c, Lib3dsIo *io)
{
ASSERT(c);
c->size=lib3ds_io_tell(io) - c->cur;
lib3ds_io_seek(io, c->cur+2, LIB3DS_SEEK_SET);
if (!lib3ds_io_write_dword(io, c->size)) {
LIB3DS_ERROR_LOG;
return(LIB3DS_FALSE);
}
c->cur+=c->size;
lib3ds_io_seek(io, c->cur, LIB3DS_SEEK_SET);
if (lib3ds_io_error(io)) {
LIB3DS_ERROR_LOG;
return(LIB3DS_FALSE);
}
return(LIB3DS_TRUE);
}
/*!
* \ingroup chunk
*/
const char*
lib3ds_chunk_name(Lib3dsWord chunk)
{
Lib3dsChunkTable *p;
for (p=lib3ds_chunk_table; p->name!=0; ++p) {
if (p->chunk==chunk) {
return(p->name);
}
}
return("***UNKNOWN***");
}
/*!
* \ingroup chunk
*/
void
lib3ds_chunk_unknown(Lib3dsWord chunk)
{
if (enable_unknown) {
printf("%s***WARNING*** Unknown Chunk: %s (0x%X)\n",
lib3ds_chunk_level,
lib3ds_chunk_name(chunk),
chunk
);
}
}
/*!
* \ingroup chunk
*/
void
lib3ds_chunk_dump_info(const char *format, ...)
{
if (enable_dump) {
char s[1024];
va_list marker;
va_start(marker, format);
vsprintf(s, format, marker);
va_end(marker);
printf("%s%s\n", lib3ds_chunk_level, s);
}
}
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