Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
Project homepage:
http://sourceforge.net/projects/nebuladevice
Programming language(s): C,C++,Python
License: other
Some source files from: The Nebula Device/nebula2/export/textures/materials
blaetter.dds
blase.dds
checker.dds
checker_bump.dds
feuer.dds
gitter.dds
gitter_bump.dds
granit_bruch_boden.dds
granit_bruch_boden_bump.dds
holz_planken.dds
holz_planken_bump.dds
holz_rinde.dds
holz_rinde_bump.dds
holz_schindeln.dds
holz_schindeln_bump.dds
holzschindeln.dds
holzschindeln_bump.dds
kiste.dds
noise.dds
noise_bump.dds
putz_hell.dds
putz_hell_bump.dds
rauch.dds
schott_2.dds
schott_2_bump.dds
stahl_baender.dds
stahl_baender_bump.dds
wasser_bump.dds
waves2_bump.dds
See more files for this project here