Show bsystem.c syntax highlighted
/* ______ ___ ___
* /\ _ \ /\_ \ /\_ \
* \ \ \L\ \\//\ \ \//\ \ __ __ _ __ ___
* \ \ __ \ \ \ \ \ \ \ /'__`\ /'_ `\/\`'__\/ __`\
* \ \ \/\ \ \_\ \_ \_\ \_/\ __//\ \L\ \ \ \//\ \L\ \
* \ \_\ \_\/\____\/\____\ \____\ \____ \ \_\\ \____/
* \/_/\/_/\/____/\/____/\/____/\/___L\ \/_/ \/___/
* /\____/
* \_/__/
*
* Stuff for BeOS.
*
* By Jason Wilkins.
*
* See readme.txt for copyright information.
*/
#include "allegro.h"
#include "allegro/internal/aintern.h"
#include "allegro/platform/aintbeos.h"
#ifndef ALLEGRO_BEOS
#error something is wrong with the makefile
#endif
SYSTEM_DRIVER system_beos = {
SYSTEM_BEOS, // int id;
al_empty_string, // char *name;
al_empty_string, // char *desc;
"System", // char *ascii_name;
be_sys_init, // AL_METHOD(int, init, (void));
be_sys_exit, // AL_METHOD(void, exit, (void));
be_sys_get_executable_name, // AL_METHOD(void, al_get_executable_name, (char *output, int size));
be_sys_find_resource, // AL_METHOD(int, find_resource, (char *dest, char *resource, int size));
be_sys_set_window_title, // AL_METHOD(void, al_set_window_title, (char *name));
be_sys_set_window_close_button, // AL_METHOD(int, al_set_window_close_button, (int enable));
be_sys_set_window_close_hook, // AL_METHOD(void, al_set_window_close_hook, (void (*proc)()));
be_sys_message, // AL_METHOD(void, message, (char *msg));
NULL, // AL_METHOD(void, assert, (char *msg));
NULL, // AL_METHOD(void, save_console_state, (void));
NULL, // AL_METHOD(void, restore_console_state, (void));
NULL, // AL_METHOD(struct AL_BITMAP *, al_create_bitmap, (int color_depth, int width, int height));
NULL, // AL_METHOD(void, created_bitmap, (struct AL_BITMAP *bmp));
NULL, // AL_METHOD(struct AL_BITMAP *, al_create_sub_bitmap, (struct AL_BITMAP *parent, int x, int y, int width, int height));
NULL, // AL_METHOD(void, created_sub_bitmap, (struct AL_BITMAP *bmp, struct AL_BITMAP *parent));
NULL, // AL_METHOD(int, al_destroy_bitmap, (struct AL_BITMAP *bitmap));
NULL, // AL_METHOD(void, read_hardware_palette, (void));
NULL, // AL_METHOD(void, al_set_palette_range, (struct AL_RGB *p, int from, int to, int al_vsync));
NULL, // AL_METHOD(struct AL_GFX_VTABLE *, get_vtable, (int color_depth));
be_sys_set_display_switch_mode, // AL_METHOD(int, al_set_display_switch_mode, (int mode));
be_sys_set_display_switch_cb,// AL_METHOD(int, al_set_display_switch_callback, (int dir, AL_METHOD(void, cb, (void))));
be_sys_remove_display_switch_cb, // AL_METHOD(int, al_remove_display_switch_callback, (AL_METHOD(void, cb, (void))));
NULL, // AL_METHOD(void, display_switch_lock, (int lock));
be_sys_desktop_color_depth, // AL_METHOD(int, al_desktop_color_depth, (void));
be_sys_get_desktop_resolution, // AL_METHOD(int, al_get_desktop_resolution, (int *width, int *height));
be_sys_yield_timeslice, // AL_METHOD(void, al_yield_timeslice, (void));
NULL, // AL_METHOD(_DRIVER_INFO *, gfx_drivers, (void));
NULL, // AL_METHOD(_DRIVER_INFO *, digi_drivers, (void));
NULL, // AL_METHOD(_DRIVER_INFO *, midi_drivers, (void));
NULL, // AL_METHOD(_DRIVER_INFO *, keyboard_drivers, (void));
NULL, // AL_METHOD(_DRIVER_INFO *, mouse_drivers, (void));
NULL, // AL_METHOD(_DRIVER_INFO *, joystick_drivers, (void));
NULL // AL_METHOD(_DRIVER_INFO *, timer_drivers, (void));
};
See more files for this project here