Show bgfx.c syntax highlighted
/* ______ ___ ___
* /\ _ \ /\_ \ /\_ \
* \ \ \L\ \\//\ \ \//\ \ __ __ _ __ ___
* \ \ __ \ \ \ \ \ \ \ /'__`\ /'_ `\/\`'__\/ __`\
* \ \ \/\ \ \_\ \_ \_\ \_/\ __//\ \L\ \ \ \//\ \L\ \
* \ \_\ \_\/\____\/\____\ \____\ \____ \ \_\\ \____/
* \/_/\/_/\/____/\/____/\/____/\/___L\ \/_/ \/___/
* /\____/
* \_/__/
*
* Stuff for BeOS.
*
* By Jason Wilkins.
*
* See readme.txt for copyright information.
*/
#include "allegro.h"
#include "allegro/internal/aintern.h"
#include "allegro/platform/aintbeos.h"
#ifndef ALLEGRO_BEOS
#error something is wrong with the makefile
#endif
AL_GFX_DRIVER gfx_beos_fullscreen = {
AL_GFX_BEOS_FULLSCREEN, // int id;
al_empty_string, // char *name;
al_empty_string, // char *desc;
"Fullscreen", // char *ascii_name;
be_gfx_fullscreen_init, // AL_METHOD(struct AL_BITMAP *, init, (int w, int h, int v_w, int v_h, int color_depth));
be_gfx_fullscreen_exit, // AL_METHOD(void, exit, (struct AL_BITMAP *b));
be_gfx_fullscreen_scroll, // AL_METHOD(int, scroll, (int x, int y));
be_gfx_vsync, // AL_METHOD(void, al_vsync, (void));
be_gfx_fullscreen_set_palette, // AL_METHOD(void, al_set_palette, (struct AL_RGB *p, int from, int to, int al_vsync));
be_gfx_fullscreen_request_scroll, // AL_METHOD(int, al_request_scroll, (int x, int y));
be_gfx_fullscreen_poll_scroll, // AL_METHOD(int, al_poll_scroll, (void));
NULL, // AL_METHOD(void, al_enable_triple_buffer, (void));
NULL, // AL_METHOD(struct AL_BITMAP *, al_create_video_bitmap, (int width, int height));
NULL, // AL_METHOD(void, destroy_video_bitmap, (struct AL_BITMAP *bitmap));
NULL, // AL_METHOD(int, al_show_video_bitmap, (struct AL_BITMAP *bitmap));
be_gfx_fullscreen_request_video_bitmap,// AL_METHOD(int, al_request_video_bitmap, (struct AL_BITMAP *bitmap));
NULL, // AL_METHOD(struct AL_BITMAP *, al_create_system_bitmap, (int width, int height));
NULL, // AL_METHOD(void, destroy_system_bitmap, (struct AL_BITMAP *bitmap));
NULL, // AL_METHOD(int, al_set_mouse_sprite, (struct AL_BITMAP *sprite, int xfocus, int yfocus));
NULL, // AL_METHOD(int, al_show_mouse, (struct AL_BITMAP *bmp, int x, int y));
NULL, // AL_METHOD(void, hide_mouse, (void));
NULL, // AL_METHOD(void, move_mouse, (int x, int y));
NULL, // AL_METHOD(void, al_drawing_mode, (void));
NULL, // AL_METHOD(void, save_state, (void));
NULL, // AL_METHOD(void, restore_state, (void));
be_gfx_fullscreen_fetch_mode_list, // AL_METHOD(int, fetch_mode_list, (void));
0, 0, // int w, h; /* physical (not virtual!) al_screen size */
TRUE, // int linear; /* true if video memory is linear */
0, // long bank_size; /* bank size, in bytes */
0, // long bank_gran; /* bank granularity, in bytes */
0, // long vid_mem; /* video memory size, in bytes */
0, // long vid_phys_base; /* physical address of video memory */
FALSE // int windowed; /* true if driver runs windowed */
};
AL_GFX_DRIVER gfx_beos_fullscreen_safe = {
AL_GFX_BEOS_FULLSCREEN_SAFE, // int id;
al_empty_string, // char *name;
al_empty_string, // char *desc;
"Safe Fullscreen", // char *ascii_name;
be_gfx_fullscreen_safe_init, // AL_METHOD(struct AL_BITMAP *, init, (int w, int h, int v_w, int v_h, int color_depth));
be_gfx_fullscreen_exit, // AL_METHOD(void, exit, (struct AL_BITMAP *b));
be_gfx_fullscreen_scroll, // AL_METHOD(int, scroll, (int x, int y));
be_gfx_vsync, // AL_METHOD(void, al_vsync, (void));
be_gfx_fullscreen_set_palette, // AL_METHOD(void, al_set_palette, (struct AL_RGB *p, int from, int to, int al_vsync));
be_gfx_fullscreen_request_scroll, // AL_METHOD(int, al_request_scroll, (int x, int y));
be_gfx_fullscreen_poll_scroll, // AL_METHOD(int, al_poll_scroll, (void));
NULL, // AL_METHOD(void, al_enable_triple_buffer, (void));
NULL, // AL_METHOD(struct AL_BITMAP *, al_create_video_bitmap, (int width, int height));
NULL, // AL_METHOD(void, destroy_video_bitmap, (struct AL_BITMAP *bitmap));
NULL, // AL_METHOD(int, al_show_video_bitmap, (struct AL_BITMAP *bitmap));
be_gfx_fullscreen_request_video_bitmap,// AL_METHOD(int, al_request_video_bitmap, (struct AL_BITMAP *bitmap));
NULL, // AL_METHOD(struct AL_BITMAP *, al_create_system_bitmap, (int width, int height));
NULL, // AL_METHOD(void, destroy_system_bitmap, (struct AL_BITMAP *bitmap));
NULL, // AL_METHOD(int, al_set_mouse_sprite, (struct AL_BITMAP *sprite, int xfocus, int yfocus));
NULL, // AL_METHOD(int, al_show_mouse, (struct AL_BITMAP *bmp, int x, int y));
NULL, // AL_METHOD(void, hide_mouse, (void));
NULL, // AL_METHOD(void, move_mouse, (int x, int y));
NULL, // AL_METHOD(void, al_drawing_mode, (void));
NULL, // AL_METHOD(void, save_state, (void));
NULL, // AL_METHOD(void, restore_state, (void));
be_gfx_fullscreen_fetch_mode_list, // AL_METHOD(int, fetch_mode_list, (void));
0, 0, // int w, h; /* physical (not virtual!) al_screen size */
TRUE, // int linear; /* true if video memory is linear */
0, // long bank_size; /* bank size, in bytes */
0, // long bank_gran; /* bank granularity, in bytes */
0, // long vid_mem; /* video memory size, in bytes */
0, // long vid_phys_base; /* physical address of video memory */
FALSE // int windowed; /* true if driver runs windowed */
};
AL_GFX_DRIVER gfx_beos_windowed = {
AL_GFX_BEOS_WINDOWED, // int id;
al_empty_string, // char *name;
al_empty_string, // char *desc;
"Windowed", // char *ascii_name;
be_gfx_windowed_init, // AL_METHOD(struct AL_BITMAP *, init, (int w, int h, int v_w, int v_h, int color_depth));
be_gfx_windowed_exit, // AL_METHOD(void, exit, (struct AL_BITMAP *b));
NULL, // AL_METHOD(int, scroll, (int x, int y));
be_gfx_vsync, // AL_METHOD(void, al_vsync, (void));
be_gfx_windowed_set_palette, // AL_METHOD(void, al_set_palette, (struct AL_RGB *p, int from, int to, int al_vsync));
NULL, // AL_METHOD(int, al_request_scroll, (int x, int y));
NULL, // AL_METHOD(int, al_poll_scroll, (void));
NULL, // AL_METHOD(void, al_enable_triple_buffer, (void));
NULL, // AL_METHOD(struct AL_BITMAP *, al_create_video_bitmap, (int width, int height));
NULL, // AL_METHOD(void, destroy_video_bitmap, (struct AL_BITMAP *bitmap));
NULL, // AL_METHOD(int, al_show_video_bitmap, (struct AL_BITMAP *bitmap));
NULL, // AL_METHOD(int, al_request_video_bitmap, (struct AL_BITMAP *bitmap));
NULL, // AL_METHOD(struct AL_BITMAP *, al_create_system_bitmap, (int width, int height));
NULL, // AL_METHOD(void, destroy_system_bitmap, (struct AL_BITMAP *bitmap));
NULL, // AL_METHOD(int, al_set_mouse_sprite, (struct AL_BITMAP *sprite, int xfocus, int yfocus));
NULL, // AL_METHOD(int, al_show_mouse, (struct AL_BITMAP *bmp, int x, int y));
NULL, // AL_METHOD(void, hide_mouse, (void));
NULL, // AL_METHOD(void, move_mouse, (int x, int y));
NULL, // AL_METHOD(void, al_drawing_mode, (void));
NULL, // AL_METHOD(void, save_state, (void));
NULL, // AL_METHOD(void, restore_state, (void));
NULL, // AL_METHOD(int, fetch_mode_list, (void));
0, 0, // int w, h; /* physical (not virtual!) al_screen size */
TRUE, // int linear; /* true if video memory is linear */
0, // long bank_size; /* bank size, in bytes */
0, // long bank_gran; /* bank granularity, in bytes */
0, // long vid_mem; /* video memory size, in bytes */
0, // long vid_phys_base; /* physical address of video memory */
TRUE // int windowed; /* true if driver runs windowed */
};
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