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textarea.h from NeoEngineNG at Krugle


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/***************************************************************************
                      textarea.h  -  Area object with text
                             -------------------
    begin                : Tue Jan 7 2003
    copyright            : (C) 2003 by Mattias Jansson
    email                : mattias@realityrift.com
 ***************************************************************************

 The contents of this file are subject to the Mozilla Public License Version
 1.1 (the "License"); you may not use this file except in compliance with
 the License. You may obtain a copy of the License at 
 http://www.mozilla.org/MPL/

 Software distributed under the License is distributed on an "AS IS" basis,
 WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 for the specific language governing rights and limitations under the
 License.

 The Original Code is the NeoEngine, NeoWTK, textarea.h

 The Initial Developer of the Original Code is Mattias Jansson.
 Portions created by Mattias Jansson are Copyright (C) 2002
 Reality Rift Studios. All Rights Reserved.

 ***************************************************************************/

#ifndef __NEOWTKTEXTAREA_H
#define __NEOWTKTEXTAREA_H


#include "base.h"
#include "area.h"

#include <neoengine/font.h>

#ifdef HAVE_NEOCHUNKIO
#  include <neochunkio/complex.h>
#  include "chunktype.h"
#endif


/**
  * \file textarea.h
  * A textarea is a simple area object with a text
  */


namespace NeoWTK
{


/**
  * \class TextArea
  * \brief Area object with text
  * \author Mattias Jansson (mattias@realityrift.com)
  */	
class NEOWTK_API TextArea : public Area
{
	protected:

		/*! Font */
		NeoEngine::FontPtr                            m_pkFont;

		/*! Text padding */
		Coord                                         m_kPadding;

		/*! Font color */
		NeoEngine::Color                              m_kFontColor;


	public:

		/*! Text */
		std::string                                   m_strText;

		/*! Password */
		bool                                          m_bPassword;


		/**
		* \param pkParent                             Parent object
		* \param pkObject                             Reference object to copy values from
		*/
		                                              TextArea( Object *pkParent, TextArea *pkObject = 0 );

		/**
		*/
		virtual                                      ~TextArea();

		/**
		* Set an attribute
		* \param rkAttribute                          Attribute
		*/
		virtual void                                  SetAttribute( const AttributeBase &rkAttribute );

		/**
		* Set text
		* \param rstrText                             Text
		*/
		virtual void                                  SetText( const std::string &rstrText );

		/**
		* \return                                     Text
		*/
		virtual const std::string                    &GetText();

		/**
		* Set font
		* \param pkFont                               New font
		*/
		virtual void                                  SetFont( NeoEngine::FontPtr pkFont );

		/**
		* \return                                     Current font
		*/
		virtual NeoEngine::FontPtr                    GetFont();

		/**
		* \param rkColor                              New font color to use
		*/
		virtual void                                  SetFontColor( const NeoEngine::Color &rkColor );

		/**
		* \return                                     Current font color
		*/
		const NeoEngine::Color                       &GetFontColor();

		/**
		* Render object, recurses on children
		* \param pkFrustum                            Currently ignored
		* \param bForce                               Force rendering
		* \return                                     true if rendered, false if not
		*/
		virtual bool                                  Render( NeoEngine::Frustum *pkFrustum = 0, bool bForce = false );

		/**
		* Set text padding
		* \param rkPadding                            Padding in pixels
		*/
		virtual void                                  SetTextPadding( const Coord &rkPadding );

		/**
		* Get text padding
		* \return                                     Padding in pixels
		*/
		virtual const Coord                          &GetTextPadding();

		/**
		* Duplicate and/or copy this object
		* \param pkParent                             Parent object to attach to
		* \param pkObject                             Object to copy data into, if null will allocate new object
		* \return                                     New object that is duplicate of this object
		*/
		virtual Object                               *Duplicate( Object *pkParent = 0, Object *pkObject = 0 );
};


#ifdef HAVE_NEOCHUNKIO


/**
  * \class TextAreaChunk
  * \brief Base chunk for text area objects
  * \author Mattias Jansson (mattias@realityrift.com)
  */
class NEOWTK_API TextAreaChunk : public AreaChunk
{
	public:

		/**
		* Initialize chunk
		* \param usType                               Chunk type
		* \param rstrType                             Chunk type as string
		* \param rstrID                               Chunk ID string
		*/
		                                              TextAreaChunk( unsigned short usType, const NeoEngine::HashString &rstrType, const NeoEngine::HashString &rstrID = "" ) : AreaChunk( usType, rstrType, rstrID ) {}

		/**
		* Deallocate data and subchunks
		*/
		virtual                                      ~TextAreaChunk() {}

		/**
		* Parse chunk data
		* \param uiFlags                              Parse flags
		* \param pkFileManager                        File manager
		* \return                                     <0 if error, >0 if successful (0 reserved)
		*/
		virtual int                                   ParseData( unsigned int uiFlags, NeoEngine::FileManager *pkFileManager );

		/**
		* Allocate new chunk
		* \param usType                               Type identifier
		* \param rstrType                             Type identifier as string
		* \param rstrID                               ID string
		* \return                                     New chunk
		*/
		static NeoChunkIO::Chunk                     *Allocator( unsigned short usType, const NeoEngine::HashString &rstrType, const NeoEngine::HashString &rstrID ) { return new TextAreaChunk( usType, rstrType, rstrID ); }
};


#endif /*! HAVE_NEOCHUNKIO */


}; /*! namespace NeoWTK */


#endif




See more files for this project here

NeoEngineNG

NeoenEngine NG (Next Generation) is the evolution of neoengine one,it\'s a different development from NeoEngine2, it\'s a direct inherits from NeoEngine one.\n

Project homepage: http://sourceforge.net/projects/neoengineng
Programming language(s): C,C++
License: other

  Makefile.am
  SConscript
  area.cpp
  area.h
  attribute.cpp
  attribute.h
  base.cpp
  base.h
  borderarea.cpp
  borderarea.h
  button.cpp
  button.h
  chunktype.h
  coord.cpp
  coord.h
  core.cpp
  core.h
  dll.cpp
  editbox.cpp
  editbox.h
  msg.cpp
  msg.h
  msghook.cpp
  msghook.h
  neowtk-static.dev
  neowtk.cbp
  neowtk.dev
  neowtk.dsp
  neowtk.layout
  neowtk.vcproj
  object.cpp
  object.h
  textarea.cpp
  textarea.h
  widgetlib.cpp
  widgetlib.h