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textarea.cpp from NeoEngineNG at Krugle


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/***************************************************************************
                     textarea.cpp  -  Area object with text
                             -------------------
    begin                : Tue Jan 7 2003
    copyright            : (C) 2003 by Mattias Jansson
    email                : mattias@realityrift.com
 ***************************************************************************

 The contents of this file are subject to the Mozilla Public License Version
 1.1 (the "License"); you may not use this file except in compliance with
 the License. You may obtain a copy of the License at 
 http://www.mozilla.org/MPL/

 Software distributed under the License is distributed on an "AS IS" basis,
 WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 for the specific language governing rights and limitations under the
 License.

 The Original Code is the NeoEngine, NeoWTK, textarea.cpp

 The Initial Developer of the Original Code is Mattias Jansson.
 Portions created by Mattias Jansson are Copyright (C) 2002
 Reality Rift Studios. All Rights Reserved.

 ***************************************************************************/

#include "textarea.h"
#include "attribute.h"

#include <neoengine/font.h>
#include <neoengine/logstream.h>

#ifdef HAVE_NEOCHUNKIO
#  include <neochunkio/stdstring.h>
#  include <neochunkio/color.h>
#  include <neochunkio/bool.h>

using namespace NeoChunkIO;

#endif

#include <string>

using namespace std;
using namespace NeoEngine;


namespace NeoWTK
{


TextArea::TextArea( Object *pkParent, TextArea *pkObject ) :
	Area( pkParent, pkObject )
{
	if( !pkObject )
	{
		m_kFontColor   = Color::WHITE;
		m_bPassword    = false;

		m_kPadding.Set( 0, 1 );
	}
	else
	{
		m_pkFont       = pkObject->m_pkFont;
		m_kPadding     = pkObject->m_kPadding;
		m_kFontColor   = pkObject->m_kFontColor;
		m_strText      = pkObject->m_strText;
		m_bPassword    = pkObject->m_bPassword;
	}
}


TextArea::~TextArea()
{
}


void TextArea::SetAttribute( const AttributeBase &rkAttribute )
{
	if( rkAttribute.m_strName == "padding" )
	{
		const Attribute< Coord > *pkData = dynamic_cast< const Attribute< Coord >* >( &rkAttribute );

		if( pkData )
		{
			SetTextPadding( pkData->m_kData );
			return;
		}
	}
	else if( rkAttribute.m_strName == "password" )
	{
		const Attribute< bool > *pkData = dynamic_cast< const Attribute< bool >* >( &rkAttribute );

		if( pkData )
		{
			m_bPassword = pkData->m_kData;
			return;
		}
	}
	else if( rkAttribute.m_strName == "text" )
	{
		const Attribute< string > *pkData = dynamic_cast< const Attribute< string >* >( &rkAttribute );

		if( pkData )
		{
			SetText( pkData->m_kData );
			return;
		}
	}

	Area::SetAttribute( rkAttribute );
}


void TextArea::SetText( const std::string &rstrText )
{
	m_strText = rstrText;
}


const std::string &TextArea::GetText()
{
	return m_strText;
}


void TextArea::SetFont( FontPtr pkFont )
{
	m_pkFont = pkFont;
}


FontPtr TextArea::GetFont()
{
	return m_pkFont;
}


void TextArea::SetFontColor( const Color &rkColor )
{
	m_kFontColor = rkColor;
}


const Color &TextArea::GetFontColor()
{
	return m_kFontColor;
}


void TextArea::SetTextPadding( const Coord &rkPadding )
{
	m_kPadding = rkPadding;
}


const Coord &TextArea::GetTextPadding()
{
	return m_kPadding;
}


bool TextArea::Render( Frustum *pkFrustum, bool bForce )
{
	//Render background
	if( !Area::Render( pkFrustum, bForce ) )
		return false;

	Coord kPos( GetWorldPosition() );

	if( m_pkFont && m_strText.length() )
	{
		Color kOldColor = m_pkFont->GetColor();

		m_pkFont->SetColor( m_kFontColor );

		if( !m_bPassword )
            m_pkFont->Printf( kPos.x + m_kPadding.x, kPos.y + m_kPadding.y, m_strText.c_str() );
		else
            m_pkFont->Printf( kPos.x + m_kPadding.x, kPos.y + m_kPadding.y, string( m_strText.length(), '*' ).c_str() );

		m_pkFont->SetColor( kOldColor );
	}

	return true;
}


Object *TextArea::Duplicate( Object *pkParent, Object *pkObject )
{
	if( !pkObject )
		pkObject = new TextArea( pkParent, this );
	else
	{
		TextArea *pkArea = dynamic_cast< TextArea* >( pkObject );

		pkArea->SetFont( m_pkFont );
		pkArea->SetText( m_strText );
		pkArea->SetTextPadding( m_kPadding );
		pkArea->SetFontColor( m_kFontColor );
	}

	return Area::Duplicate( pkParent, pkObject );
}


#ifdef HAVE_NEOCHUNKIO


int TextAreaChunk::ParseData( unsigned int uiFlags, FileManager *pkFileManager )
{
	Chunk *pkChunk = 0;
	int      iRet    = 0;

	if( !m_pkObject )
		m_pkObject = new TextArea( 0, 0 );

	TextArea *pkArea = dynamic_cast< TextArea* >( m_pkObject );

	if( ( iRet = AreaChunk::ParseData( uiFlags, pkFileManager ) ) <= 0 )
		return iRet;

	if( ( pkChunk = FindChunk( "padding", NeoWTK::ChunkType::COORD, -1 ) ) )
		pkArea->SetTextPadding( dynamic_cast< CoordChunk* >( pkChunk )->m_kCoord );

	if( ( pkChunk = FindChunk( "text", NeoChunkIO::ChunkType::STRING, -1 ) ) )
		pkArea->SetText( dynamic_cast< StringChunk* >( pkChunk )->m_strData );

	if( ( pkChunk = FindChunk( "textcolor", NeoChunkIO::ChunkType::COLOR, -1 ) ) )
		pkArea->SetFontColor( dynamic_cast< ColorChunk* >( pkChunk )->m_kData );

	if( ( pkChunk = FindChunk( "font", NeoChunkIO::ChunkType::STRING, -1 ) ) )
	{
		string    strFont = dynamic_cast< StringChunk* >( pkChunk )->m_strData;
		FontPtr pkFont  = Core::Get()->GetFontManager()->FindFont( strFont );

		if( pkFont )
			pkArea->SetFont( pkFont );
		else
			neolog << LogLevel( WARNING ) << "[TextAreaChunk::ParseData] unable to locate font [" << strFont << "]" << endl;
	}

	if( ( pkChunk = FindChunk( "password", NeoChunkIO::ChunkType::BOOL, -1 ) ) )
		pkArea->m_bPassword = dynamic_cast< BoolChunk* >( pkChunk )->m_bData;

	return 1;
}


#endif


}; /*! namespace NeoWTK */





See more files for this project here

NeoEngineNG

NeoenEngine NG (Next Generation) is the evolution of neoengine one,it\'s a different development from NeoEngine2, it\'s a direct inherits from NeoEngine one.\n

Project homepage: http://sourceforge.net/projects/neoengineng
Programming language(s): C,C++
License: other

  Makefile.am
  SConscript
  area.cpp
  area.h
  attribute.cpp
  attribute.h
  base.cpp
  base.h
  borderarea.cpp
  borderarea.h
  button.cpp
  button.h
  chunktype.h
  coord.cpp
  coord.h
  core.cpp
  core.h
  dll.cpp
  editbox.cpp
  editbox.h
  msg.cpp
  msg.h
  msghook.cpp
  msghook.h
  neowtk-static.dev
  neowtk.cbp
  neowtk.dev
  neowtk.dsp
  neowtk.layout
  neowtk.vcproj
  object.cpp
  object.h
  textarea.cpp
  textarea.h
  widgetlib.cpp
  widgetlib.h