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debugGLink.h from Magnus at Krugle


Show debugGLink.h syntax highlighted

#ifndef Frank_DebugGLink
#define Frank_DebugGLink

#include "FGLvarTypes.h"
class FGLvarInterface;
class FGLvarLow;
class FGLvar;
class FfoldStepper;

ostream& repReg(ostream& s,FGLvarInterface *v);
ostream& repE(ostream& s,FGLvarLow *v);
ostream& repbE(ostream& s,FGLvarLow *v);
ostream& repcE(ostream& s,FGLvarLow *v);
ostream& xrepE(ostream& s,FGLvarLow *v,GLref& ref);
ostream& repBoolean(ostream& s,Boolean val);
ostream& repFlagToType(ostream& s,short flag);
ostream& repLink(ostream& s,short type,GLref ref,FGLvar *v);
Boolean repScanEdge(scanDoubleInfo *info);
void dumpGraph(ostream& s,FGLvar *v);
Boolean repPackets(ostream& s,FGLvar *v,GLref& startRef);
Boolean repEdgeFromStepper(ostream& s,FGLvar *v,FfoldStepper *f);
Boolean checkPackets(ostream& s,FGLvar *v,GLref& startRef);
Boolean checkEdgeFromStepper(ostream&s,FGLvar *v,FfoldStepper *f);

#endif





See more files for this project here

Magnus

Magnus is a special purpose mathematical package for Infinite Group Theory computations

Project homepage: http://sourceforge.net/projects/magnus
Programming language(s): C,C++
License: other

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  FGLrecycleStack.C
  FGLrecycleStack.h
  FGLstack.C
  FGLstack.h
  FGLstepper.C
  FGLstepper.h
  FGLwalkNode.C
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  FcleanUpNode.C
  FcleanUpNode.h
  FcloneNode.C
  FcloneNode.h
  FdebugNode.C
  FdebugNode.h
  FfoldNode.C
  FfoldNode.h
  FfoldStepper.C
  FfoldStepper.h
  FgrowNode.C
  FgrowNode.h
  FrandomRef.C
  FrandomRef.h
  FreducedFoldNode.C
  FreducedFoldNode.h
  FreducedVertexFolder.C
  FreducedVertexFolder.h
  FvertexFolder.C
  FvertexFolder.h
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  GLfunctions.h
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  _FnameNode.cp_
  _FnameNode.h_
  _FrankNode.cp_
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  _FstrToGLvarNode.cp_
  _FstrToGLvarNode.h_
  debugGLink.C
  debugGLink.h