Show FrandomRef.h syntax highlighted
#ifndef Frank_FrandomRef
#define Frank_FrandomRef
#include "FGLstack.h"
#include "FArray.h"
#include "FGlobal.h"
class FrandomRef :public FGLstack {
public:
FrandomRef(short aBlockSize);
virtual void popRandom(GLref &ref);
};
#endif
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