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FfoldStepper.h from Magnus at Krugle


Show FfoldStepper.h syntax highlighted

#ifndef Frank_CfoldStepper
#define Frank_CfoldStepper

#include "GLref.h"
#include "FObject.h"

class FGLvar;

class FfoldStepper:public FObject{
public:
	FGLvar *v;
	GLref edgeRef,packetRef,refDatum,firstPacketOwnerRef;
	long edgeRefOffset,orientedEdgesNo,edgeIndex,edgeSign,count;
	FfoldStepper(FGLvar *v,long edgeRefOffset,long orientedEdgesNo,
	              const GLref& startPacket);
	virtual Boolean firstEdge(void);
	virtual Boolean nextEdge(void);
};
#endif





See more files for this project here

Magnus

Magnus is a special purpose mathematical package for Infinite Group Theory computations

Project homepage: http://sourceforge.net/projects/magnus
Programming language(s): C,C++
License: other

  FBlockManager.C
  FBlockManager.h
  FGLink.C
  FGLink.h
  FGLnode.C
  FGLnode.h
  FGLrecycleStack.C
  FGLrecycleStack.h
  FGLstack.C
  FGLstack.h
  FGLstepper.C
  FGLstepper.h
  FGLwalkNode.C
  FGLwalkNode.h
  FcleanUpNode.C
  FcleanUpNode.h
  FcloneNode.C
  FcloneNode.h
  FdebugNode.C
  FdebugNode.h
  FfoldNode.C
  FfoldNode.h
  FfoldStepper.C
  FfoldStepper.h
  FgrowNode.C
  FgrowNode.h
  FrandomRef.C
  FrandomRef.h
  FreducedFoldNode.C
  FreducedFoldNode.h
  FreducedVertexFolder.C
  FreducedVertexFolder.h
  FvertexFolder.C
  FvertexFolder.h
  GLfunctions.C
  GLfunctions.h
  GLref.h
  _FnameNode.cp_
  _FnameNode.h_
  _FrankNode.cp_
  _FrankNode.h_
  _FstrToGLvarNode.cp_
  _FstrToGLvarNode.h_
  debugGLink.C
  debugGLink.h