Show FdebugNode.h syntax highlighted
#ifndef Frank_FdebugNode
#define Frank_FdebugNode
#include "FGLwalkNode.h"
class FdebugNode: public FGLwalkNode{
public:
long verticesNo,maximalEdgesNo,basisEdgesNo;
Boolean oldDebug,corruptEdge;
FdebugNode(ostream &s,FGLvar *v);
virtual Boolean vertex(void);
virtual Boolean maximalEdge(void);
virtual Boolean basisEdge(void);
virtual Boolean checkEdgeIntegrity(void);
virtual void goodbyeKiss(void);
};
#endif
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