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FGLrecycleStack.h from Magnus at Krugle


Show FGLrecycleStack.h syntax highlighted

#ifndef Frank_FGLrecycleStack
#define Frank_FGLrecycleStack
#include "GLref.h"
#include "FGLstack.h"
#include "FGLvarTypes.h"

class FGLvarInterface;

class FGLrecycleStack:public FGLstack{	

	private:
	
	GLflag flag;
	public:	
	FGLrecycleStack(GLflag flag,short aBlockSize);								
	virtual Boolean recyclePush(FGLvarInterface *v,const GLref& addr);								
	void recyclePop(GLref& ref,FGLvarInterface *v);
};

#endif





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Magnus

Magnus is a special purpose mathematical package for Infinite Group Theory computations

Project homepage: http://sourceforge.net/projects/magnus
Programming language(s): C,C++
License: other

  FBlockManager.C
  FBlockManager.h
  FGLink.C
  FGLink.h
  FGLnode.C
  FGLnode.h
  FGLrecycleStack.C
  FGLrecycleStack.h
  FGLstack.C
  FGLstack.h
  FGLstepper.C
  FGLstepper.h
  FGLwalkNode.C
  FGLwalkNode.h
  FcleanUpNode.C
  FcleanUpNode.h
  FcloneNode.C
  FcloneNode.h
  FdebugNode.C
  FdebugNode.h
  FfoldNode.C
  FfoldNode.h
  FfoldStepper.C
  FfoldStepper.h
  FgrowNode.C
  FgrowNode.h
  FrandomRef.C
  FrandomRef.h
  FreducedFoldNode.C
  FreducedFoldNode.h
  FreducedVertexFolder.C
  FreducedVertexFolder.h
  FvertexFolder.C
  FvertexFolder.h
  GLfunctions.C
  GLfunctions.h
  GLref.h
  _FnameNode.cp_
  _FnameNode.h_
  _FrankNode.cp_
  _FrankNode.h_
  _FstrToGLvarNode.cp_
  _FstrToGLvarNode.h_
  debugGLink.C
  debugGLink.h